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  1. #1
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Teakwood View Post
    No -mechanical- purpose, maybe.
    what will differentiate these major quests with cutscenes and sometimes continuing plots to the untrained eyes?
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  2. #2
    Player
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    Jul 2011
    Location
    Gridania
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    1,646
    Quote Originally Posted by Physic View Post
    what will differentiate these major quests with cutscenes and sometimes continuing plots to the untrained eyes?
    I don't understand your question. But a fitting reward? EXP? Gear? Anything.
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  3. #3
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Answa View Post
    I don't understand your question. But a fitting reward? EXP? Gear? Anything.
    basically we all know about it from back in the day when it actually matter for our class progression, but in the future, what will make a new player go to this particular place looking for story? Gear is mostly disposable, and not going to be that memorable, at 20 30 and 36 (maybe the 36) exp is something that will happen anyway.

    Before the quest was a milestone, as well as progression and story, now it will be just another quest which most people ignore, unless they can come up with a really good incentive.

    gil worthless
    gear is basically gil
    exp would be good, if its a large amount, but by the time people realize they have the quest available, they will most likely have passed that level.

    In our ul dah centric world, how many archers would visit gridania if the quest was unecessary, how many new lancers would even have heard of the wood wailers?
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  4. #4
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Physic View Post
    basically we all know about it from back in the day when it actually matter for our class progression, but in the future, what will make a new player go to this particular place looking for story? Gear is mostly disposable, and not going to be that memorable, at 20 30 and 36 (maybe the 36) exp is something that will happen anyway.

    Before the quest was a milestone, as well as progression and story, now it will be just another quest which most people ignore, unless they can come up with a really good incentive.

    gil worthless
    gear is basically gil
    exp would be good, if its a large amount, but by the time people realize they have the quest available, they will most likely have passed that level.

    In our ul dah centric world, how many archers would visit gridania if the quest was unecessary, how many new lancers would even have heard of the wood wailers?
    It's their own fault. I hang out in Grid all the time and am planning on leveling all the Grid classes as I go.

    Gear could be class-specific and very good. It could also be abilities that can't be unlocked by just leveling up. Once again, it can be anything.
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  5. #5
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Answa View Post
    It's their own fault. I hang out in Grid all the time and am planning on leveling all the Grid classes as I go.

    Gear could be class-specific and very good. It could also be abilities that can't be unlocked by just leveling up. Once again, it can be anything.
    abilities would be the best i think. but since he said you will get abilities from leveling, i dunno.

    would have no problem with abilities, some really good gear might also be nice, but would anyone do it for a level 36 item? it would have to be something that can last awhile. after all, 36 doesnt last that long in terms of level time.
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  6. #6
    Player
    Nayt's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Physic View Post
    abilities would be the best i think. but since he said you will get abilities from leveling, i dunno.

    would have no problem with abilities, some really good gear might also be nice, but would anyone do it for a level 36 item? it would have to be something that can last awhile. after all, 36 doesnt last that long in terms of level time.
    I wouldn't mind gear, since it takes so long to level the DoH/DoL. Though honestly, I would find it nice if there was some quest closer to the cap, which might be useful at 50
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