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  1. #11
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Basically, it's extra grind that doesn't need to be there, and it's frustrating when you're looking for guild marks and can't actually get them because Nymeia hates you and wants you to be unhappy and inflicts you with bad random number generator luck.
    (4)
    7UP!


  2. #12
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    I dislike the guildmark system because it really isn't a customization effort at all, it is just another mindless requirement from grinding your brains out on guildleves.

    First of all; the current marks aren't unique enough to constitute even a "talent tree" system. There are only maybe one or two useful traits per class.

    I would like to evaluate guild marks from a mage point of view, because it is what I am familiar with the most. If the traits are different with melee, I'd like to hear your viewpoint because I have very little experience in that department.

    Anyway. Take THM and CNJ for example. You have the 10% affinity traits for both, which are pretty much a no-brainer to equip on either class. Other then that, the stat ones aren't that useful unless you level up a completely unrelated class to get something like... STR -> MND +10. Which again, just constitutes another mindless grind.

    If they keep guildmarks (which I wouldn't be AGAINST, but I think they could do better via quests), they should approach it somewhat like a talent tree, but MUCH less cookie cutter than say WoW/Rift.

    This data could change when the 1.20 class balance list comes out next week, but this explanation is still valid so.. bear with me.

    THM deals with astral and umbral magic. Lets give THM a traits that boosts umbral by 20% and weakens astral by 20% and vice versa. Then lets assume that you can equip that on CNJ. Your CNJ instantly gets a 20% boost to umbral elements, while negating the astral elements. CNJ could get individual traits for each element.

    Some more examples could include having traits that boost healing potency, magic accuracy, etc; while negating another aspect such as MP regen, total HP, etc. Some traits should also be prevented of being equipped if another trait is equipped.

    They could also make crafting guild marks purchase special materials only obtainable via guild marks. This could be especially important for HQ formulas that will be introduced with the next patch and further down the road.

    However again, I think each of these could be better implemented via quests. Why? Because it continues to remove the importance of guildleves. Guildleves aren't fun. SE knows that. Removing guildmarks is a great way to further reduce the necessity of guildleves. Unfortunately, guildleves still give relatively decent exp and there isn't a lot of content aside from grinding that gives enough WORTHWHILE exp. Side quests still need a boost, and the more CLASS QUESTS there are per class, the overall content of the game gets increased. It also encourages better story-telling, mission oriented tasks, and it can even include party play if necessary.
    (3)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    31
    Actually it's really easy to farm marks, just go to the town that has the guild for the class you want marks of and almost 2 of the 5 or 6 leves available for any level range will give you marks.

    So if you want lancer marks just go do leves for level 10+ in the black shroud and you'll get some as long as you are lancer. They changed the way getting marks worked a while ago. If you are a Lancer you will only see lancer marks and you will only see the marks if you are in the appropriate town for it.

    It's really easy, I've been farming marks on my blacksmith in limsa for a few days now from the lowest level leves. I would already be able to buy stuff with marks if leveling crafting was faster. lol
    (1)

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    31
    Quote Originally Posted by Tibian View Post
    THM deals with astral and umbral magic. Lets give THM a traits that boosts umbral by 20% and weakens astral by 20% and vice versa. Then lets assume that you can equip that on CNJ. Your CNJ instantly gets a 20% boost to umbral elements, while negating the astral elements. CNJ could get individual traits for each element.

    Some more examples could include having traits that boost healing potency, magic accuracy, etc; while negating another aspect such as MP regen, total HP, etc. Some traits should also be prevented of being equipped if another trait is equipped.

    They could also make crafting guild marks purchase special materials only obtainable via guild marks. This could be especially important for HQ formulas that will be introduced with the next patch and further down the road.
    REALLY REALLY LIKE THIS IDEA. SE DOOOOO EEEET~
    (1)

  5. #15
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Frolly View Post
    Actually it's really easy to farm marks, just go to the town that has the guild for the class you want marks of and almost 2 of the 5 or 6 leves available for any level range will give you marks.

    So if you want lancer marks just go do leves for level 10+ in the black shroud and you'll get some as long as you are lancer. They changed the way getting marks worked a while ago. If you are a Lancer you will only see lancer marks and you will only see the marks if you are in the appropriate town for it.

    It's really easy, I've been farming marks on my blacksmith in limsa for a few days now from the lowest level leves. I would already be able to buy stuff with marks if leveling crafting was faster. lol
    I've had a /devil/ of a time getting Botanist's guild marks.

    Of course, now I won't have to worry about that any more
    (0)
    7UP!


  6. #16
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I prefer the elimination but what I dont get is why they changed it so you only received marks at the places the guild exists in? What in the world, was the point in doing that work if the plan is to just remove them anyway? Absolute waste of effort lol. Even if it took 1 minute thats 1 minute wasted!
    (0)

  7. #17
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Teakwood View Post
    I've had a /devil/ of a time getting Botanist's guild marks.

    Of course, now I won't have to worry about that any more
    That reminds me, none of the new recipes from 1.19 required any of the crafting guild mark traits, we should have seen this coming.
    (1)

  8. #18
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by viion View Post
    I prefer the elimination but what I dont get is why they changed it so you only received marks at the places the guild exists in? What in the world, was the point in doing that work if the plan is to just remove them anyway? Absolute waste of effort lol. Even if it took 1 minute thats 1 minute wasted!
    Probably they hadn't made that decision yet at that time. Spec changes a lot, especially in an environment like this game's!
    (0)
    7UP!


  9. #19
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by MariyaShidou View Post
    What I'm more worried is that with Guild Mark gone, Guild Quest is also gone...
    That makes no sense...
    (0)

  10. #20
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    You'll likely receive exp or skills for guild quests.
    (0)

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