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  1. #21
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Well we are the ones who pay for the game I don't think we should really have to jump on the bandwagon because as it seems the community as a whole does not like the changes, we needs to look at that and realise the direction they are heading in is not the right one for thier player base.
    (5)

  2. #22
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    VIT is our main stat since it's the only type of accessories we can need on, and eventually wear. The fact that it's not our damaging stat is irrelevant. And, by the way, Piety is not a main stat anymore, so you can't make that comparison.
    If, say, Samurai could only need on, and eventually wear, VIT accessories, then would that make VIT their "main stat," or would you say that there gameplay indicates otherwise?
    (8)

  3. #23
    Player
    HoodRat's Avatar
    Join Date
    Nov 2014
    Posts
    487
    Character
    Hood Rat
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    If they want to nerf tank dps, that's fine, but they at least need to go about it the right way. Instead of trying to deny tanks access to the stat that affects their dps, they need to just stop making content easy enough for tanks to be able to sit in dps stance for 90% of the fight with strength accessories 50 ilvls lower than other gear and still perform their roles as tank. Sure the more casual players will have to improve to be able to clear content, but it honestly makes 0 sense to me to lock tanks into using vitality accessories when they're not even needed to clear the content. Either give us a good reason to wear only vit accessories or don't lock us into them.
    (1)

  4. #24
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    If they want the DPS tank meta gone ALL THE TANKS NEED A MASSIVE REDESIGN.
    I've said this before but in other MMOs the fight design is focused around mitigating as much damage as possible and not just tank busters, and having to fight 24/7 to keep agro.
    This game is not like this as MOST of our tool kit is around doing damage with only barebones tools for keeping agro, so in short tanks and healers have been designed around the fact that they should do extra damage in their spare time. SE either needs to embrace the dps tank meta OR they need to spend A LOT of money on a full redesign of tanks, enmity and EVERY fight in the game, which is obviously unfeasible.
    (5)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  5. #25
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Driavna View Post
    But this is not only a problem with FFXIV
    There are multiple problem in this game. On this problem, I won't even judge SE on weher killing this meta is good or bad, even if I don't personally like it. But the premise of the OP is "Ok, it's pretty clear they want to do that, how can we contribute so that the final result is still enjoyable" instead of "Let's keep manifesting until they back up".
    Quote Originally Posted by aleph_null View Post
    Which is kind of weird. Imagine if healers' healing output and damage are scaled off int, and their main stat is pie, I'd bet a lot of them will wear int accs after having enough pie to heal certain contents.
    Yes, you could say it's weird, but it's tied to a pointless stat inflation. Basically, they should remove PIE and VIT completely, making HP and MP scale only with your level and your job, and adjust MP cost and mitigation with those.
    Quote Originally Posted by Argyle_Darkheart View Post
    If, say, Samurai could only need on, and eventually wear, VIT accessories, then would that make VIT their "main stat," or would you say that there gameplay indicates otherwise?
    If Samurai was only able to wear VIT accessories from the get go, you wouldn't even ask yourself which accessories to use, so it's kind of moot point, especially now that bonus points have disappeared.

    For me, the simple fact that your amor increases your damage output is a silly choice right from the start...
    (2)

  6. #26
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Yeah I think the issue I'm having with being locked to vit accs is that your dmg scaling is terrible compared to the rest in your group, so that diminishes the value of vit accs that drop in raids greatly. Back in gordias you'd see 8 disappointed people everytime a vit acc drops, and that's definitely not a good thing, but if nothing changes, it'll just happen again in omega savage. I hope they can do something in 4.05.
    (5)

  7. #27
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    If Samurai was only able to wear VIT accessories from the get go, you wouldn't even ask yourself which accessories to use, so it's kind of moot point, especially now that bonus points have disappeared.
    I wasn't asking what accessories it would use; I was asking whether that hypothetical scenario would indicate Samurai's main stat to be VIT. Regardless, that's not the situation we find ourselves in.
    (2)

  8. #28
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Argyle_Darkheart View Post
    I wasn't asking what accessories it would use; I was asking whether that hypothetical scenario would indicate Samurai's main stat to be VIT. Regardless, that's not the situation we find ourselves in.
    Yes, its main stat would be VIT, even if it's damaging stat is STR. The problem with tanks is that they're the only job whose main stat is not their damaging stat (Since healers could bypass it by using Cleric Stance...and it was changed anyway.)

    If SE really wouldn't healer to kill things and weren't afraid of the backslah, they'd have removed Cleric Stance but still tied damage to INT. And I'm pretty sure no healer would have really defended having "too much MND".
    Quote Originally Posted by aleph_null View Post
    Back in gordias you'd see 8 disappointed people everytime a vit acc drops, and that's definitely not a good thing, but if nothing changes, it'll just happen again in omega savage. I hope they can do something in 4.05.
    Don't worry, they'll probably fix the "I can wear i270 STR accessories" overlook so VIT acc will still be a DPS increase...by secondary stats alone
    (0)
    Last edited by Reynhart; 07-07-2017 at 10:47 PM.

  9. #29
    Player
    Mnemosynia's Avatar
    Join Date
    Mar 2017
    Location
    NY
    Posts
    127
    Character
    Lilith Pendragon
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Fire there balance team higher the gw2 balance team.
    (2)
    6/20/17 The day that Dark Knights truly accepted the darkness good night sweet princess.

  10. #30
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Don't sorry, they'll probably fix the "I can wear i270 STR accessories" overlook so VIT acc will still be a DPS incease...by secondary stats alone
    Sadly even I can agree that it's the easiest bandaid solution to this problem. I guess when I no longer enjoy optimizing as a tank due to the dps gap between tanks and dps jobs I'll just roll a dps or find a different game.
    (3)

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