Quote Originally Posted by VorpalSpork View Post
Stuff
No, but like BRD, classes that are super flexible and don't get punished by mechanics have to have a lower DPS ceiling to compensate. How is this rocket science? BRD has been this was forever now and still it consistently does well not even including what it brings to the party. MCH is very much the same in 3.0, though these classes were bottom on a dummy they did very well in actual fights.

Now lets look at RDM. According to the SSS dummies (Pure solo DPS: doesn't include party contribution or benefits received from a party) RDM currently is 6th on the dummy DPS rankings, fairly modest imo. However, it is over 200 dps over 7th place (DRG) and it is 22 dps behind 4/5th(MNK/NIN) and 37 dps behind 3rd (SMN). Note that these are very general numbers, and do not account for things like stat weights or more optimal rotations (See: NIN 2.4). With how easy to operate and flexible RDM is, it's ceiling is too high considering this doesn't even count embolden (which isn't super op, but it is good.)

I personally think RDM is more deserving of a nerf than SAM if they HAD to nerf a class, but in general, while I understand the potential future balancing issues with throwing buffs around I'd prefer for classes not to get nerfed. Unfortunately people often don't want to think constructively and instead prefer to screech like an autist when someone says something they don't like. This can be seen from both sides: people who hate these 'hip new classes taking over the scene' and people who play these classes not wanting their classes to be brought in line (look how defensive some of these RDM players are getting, chill your tits they aren't going to nerf your class).