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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Jumping puzzles in GW2 were fun, because you could control your jumping and air movement. Jumping puzzles in a game with very rough collision detection and low polling on my connection = BAD. I live in Hawaii, I lag. this is inescapable because I'm always 2000+ miles from any server. Titan extreme back in the day was a nightmare, I have to react a millisecond after mechanics enable to make sure I get out or push the button or .. whatever.

    Most of my friends who play this game HATE the jumping puzzle in kugane because even when we supposedly make the jumps, the server will decide that.. oh .. no you didn't. And blam, we're on the bottom again.

    jumping puzzles that require skill and thinking are cool, but this game adds in a layer of randomness I don't enjoy. I'm gonna vote NO on more jumping puzzles in this game.
    (3)

  2. #2
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Krotoan View Post
    ...
    I think framerate is what matters most. All the control is in how many frames you run before you jump. If you have a really rough framerate it gets harder.

    However it's not random or luck based. Controlling how far you jump is super easy once you are practiced. Being able to control jumping in the air like a platformer won't make it better, it would only make it easier, which would force them to make even harder jumps to compensate and then people will still complain.
    (1)
    The tiniest lala.