In the MSQ.
Mostly so I can read the vitriol that'd bring.


In the MSQ.
Mostly so I can read the vitriol that'd bring.



Volcano at ruby sea fall off you respawn at the start



In dungeons, especially ones like moonfire faire difficulty.



in a game designed as a platformer.



No... never.
I'm still not over Eternity Vault platforming in SWTOR. Just no.
It wasn't a jumping puzzle per say, but they should of kept the obstacle course in Costa Del Sol during the summer event. Add some more rewards to it and you have a decent minigame that you can do while waiting for the duty finder.



Until they fix the issue of all the invisible floors, jumping puzzles will be much more frustrating than they need to be.
I don't mind them, they serve as a fun distraction, but man, Kugane tower was obnoxious because of how disorienting it is to land on literally nothing and fumbling because you think you missed, its an issue that is all over the game, an issue that really makes the jumping puzzles less enjoyable as a result. I don't even mind the clunky movement of the jumping, that is what makes them kind of difficult, its gratifying to get it right, but the invisible floors are something we could do without.




Leap of Faith and the sightseeing log has left me with a severe disinterest in anything and everything involving jump puzzles or obstacles. I'm ok if they remain optional so players that do enjoy them can do them to their heart's content, but at this point I am clamoring for the return of 'time of my life' and 'vase off' at the MGS because I am just sick of it coming up all...THE...TIME.
I actually really like puzzles of all sorts of types: jigsaw, logical/deduction, and the ones you take apart and put back together. The thing about these puzzles though is that you don't have to start over if you make a wrong move. Getting near the top of a jump puzzle in this game only to fall all the way down and start from square one will have me put aside a budget for broken controllers. No thanks!

This is why if there's a long puzzle, they will usually put checkpoints along the way. You can still fall if you mess up badly, but usually it's only a minor setback.
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