Quote Originally Posted by SaitoHikari View Post
Yeah, no, I'd rather not suggest the devs go towards the path of asset recycling dungeons just for 'extra difficulty'.
May I ask why?

The community already has shown that there's a divide in player motives while simultaneously the softcore players moan and groan when they don't get to see all content. That's why savage exists- it's just repurposed content.

It's a great way for the community to have its cake and eat it too. You can release beautiful dungeons that softcore players get to enjoy looking at and fulfilling story roles while also appeasing those seeking a higher challenge but not stepping on the toes of those who want to see it all.