FFS will they ever make our damn weapons at least face the right way
FFS will they ever make our damn weapons at least face the right way
After Playing WHM in susano ex and lakshmi ex for the last week here are my suggestions:
1. Remove the damn lilies. I never even look at them. I just immediately press benison after a Cure II. Just put benison on a 30 sec cast time and be done with it or incorporate the shield into Cure II via a trait.
2. Instead of your funny Lillies you could have given me a Job Gauge that keeps track of all the Regen Timers. That would at least be worth looking at.
3. Plenary Indulgence is completely useless. Might as well give me a trait that gives me the chance to reset the recast timer of tetragramation on a cure crit. Same effect and you don't need to implement a useless mechanic to do so.
4. Why for the love of god can i see another WHM's confession stacks? In the rare occasion that I actually use them I have to double check if the stack is even mine. Did your QA team actually play this game beyond a story dungeon?
5. I have too much mana regen. Yes that actually needs to be nerfed. I can die mid fight in susano ex and end up with full mana a minute later while playing normally. A DPS on the other hand is completely useless after a death. How is that fair?


Reiryuu
One problem with lilies and devine benision.
It's a personal experience (Susano, Lakshmi EX)
Let's say a tank buster is about to come.
I'd like to use devine benision. Unfortunetaly, I have no lily. So I'd like to cast a Cure II to get one and shield the MT. However, my MT is full life (and other member of the party as well), so I won't proc any lily and won't be able to use Divine Benision.
=> The fact that procing lilies only works if your target has HP to be healed is a problem, based on the example I wrote above.
Last edited by KDSilver; 07-01-2017 at 11:49 PM.


After a handful of dungeons with my now 70 WHM, I feel I can finally give input on Plenary Indulgence without mimicking what I've read.
I should be a lawyer, with the amount of confessions I get. I kid you not, I've gotten several stacks of 3 confessions on tanks and maybe 1 or 2 on a DPS on a fairly regular basis. That said, the heal of PI is absolute weak sauce. Even with 3 stacks, the heal is absolute garbage and hits for about as strong as Tetra is normally. The timer on confessions also needs to go. RNG heals should NOT be a thing, let alone RNG heals that can fail because of some arbitrary time limit on them.
The skill needs a lot of work honestly, because even in the impossible case that you were able to get 3 Stacks of Confessions on every single player in your group without a single 1 falling off before hitting PI, the fact is that you're better off using Medica as an AOE heal because Medica is a more cost effective and reliable heal. If nothing else, I'd prefer if PI became a buff to the Lily mechanic and using PI would enhance the next ability that drained Lilies. Using Assize would have better healing/damage or even spread the 10% MP restore to other people in the group, Tetra becomes a guaranteed crit, etc.
There is no ability or trait from level 60 to level 70 that has the potential power to justify the amount of gates they have on them currently.
Would Benson be even a little overpowered if they removed lily usage? No
Would PI be that horrible unbalanced if they removed the confession timers? NO

Not sure if this was already stated in the thread but does anybody feel like it's a bad idea to use PI on any other heal other then 1 stack (the rare cases you get it) based on the simple fact that the heal you get from one stack compared 2 or 3 is less then using it every time you get a stack. The increase you get from each stack after the first feels underwhelming. on top of being a generally underwheling skill.


My issue with PI is that it falls off too quickly before you get another proc. Extending the timer to 60 or 90 seconds would go a long way to improving the ability. Heck, they could go as far as making the stack stay on until you zone just like the lilies. That would make it much more useful but as it stands now, I just punted and macroed PI into my cure button and consider it a "crit" if it goes off.


I would recommend that you hold back on such statements until after we have experienced Omega Savage. I have a feeling that Savage healing is going to require a lot of healing.After Playing WHM in susano ex and lakshmi ex for the last week here are my suggestions:
5. I have too much mana regen. Yes that actually needs to be nerfed. I can die mid fight in susano ex and end up with full mana a minute later while playing normally. A DPS on the other hand is completely useless after a death. How is that fair?
My suggestions:
1: Remove the recast time reduction from the lily system; and instead have the lilies enhance the potency of each ability upon use. Ex: Tetra heals for 50 more potency for each lily; Assize gains 25 more potency to damage and healing per lily; Asylum's regen gains 25 more potency per lily; Divine Benson's shield absorbs 5% more HP per lily (perhaps reduce it's base shield to 10% HP for zero lilies). I feel that this would enable whms to use lilies in a more strategic manner, choosing which ability is best to enhance for a given situation.
2: Remove the requirement of having a lily in order to activate Divine Benson. (Not much to say here that has not already been said)
3: Remove the confession stacks from the game; instead have PI perform an AoE heal with potency based on the number of lilies (increase its recast time to 30s to compensate)
4: Increase the chance of recast time reduction from Secrets of the Lily 2.
Last edited by TatachiSesechi; 07-03-2017 at 06:00 AM.
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