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  1. #11
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by DPZ2 View Post
    Not everyone wants to play through four years of content before reaching the "good stuff" in the next expansion.
    This quote compels me to point something out:

    Expansions actually remove more content than they introduce. Upon the release of a new expansion, only the expansion's small amount of end-game content is played, and everything else is ignored. This is largely the fault of the playerbase, of course. Human beings are hopelessly dazzled by new things, and for some reason seem to think that their new $100 brand-name dress is somehow better than a dress of the same material quality that they bought for $5 at a second-hand store. Point being, the idea that only the new content is the "good stuff" is flawed. Unlike most games, Final Fantasy XIV actually does a half-decent job of encouraging players to interact with older content. However, even so, nobody touches old content with the exception of the odd unsynced run of something for WT.

    The unfortunate side effect of this is that, not only does 95% of the game become dead content, but the developers start to ignore quality assurance on older content, due to the fact that seemingly nobody actually cares about it. For example, have you tried tanking at a low level post-Stormblood? It's exceptionally boring. Some classes have also lost all of their interesting playstyles at lower levels. DRK is an example of this. Clearly, SQEX designed the new DRK around how well it functions at Lv70, but forgot that it has to function equally well at 50 and 60, at the very least.

    Combined, these two problems can't be good for giving new players a strong impression. Queues for old content are now worse than ever, even with roulettes helping to fill slots. And trying to find a party to play anything that is outside of roulettes, synced, has always been next to impossible. For example, if I try to host a Synced party for SophiaEX now, I get plenty of people who join... and then immediately leave the moment that they realize it's not unsynced (because this problem has become so widespread that, even if you explicitly set your PF settings to not be undersized and write the word SYNCED fifteen times on the party description, people still think it's an unsynced WT party).

    Many or even most of you probably don't even care. You probably only play at Lv70. But that's exactly my point. Why is that? Why do you only play a sliver of the game's content, then complain about how players have to grind through all this "worthless old content" to reach end-game. It's not worthless content. It's just as good as the new content. Only, you've forgotten that, since you only faceroll it at Lv70 to quickly grind pixel mounts. What happened to fun for fun's sake, not material value? Heck, one thing I love about this game is how it takes no effort to actually attain end-game gear. Most games force you to grind for months to get maxed gear. In FFXIV, you can do it in mere days. Likewise, gil has virtually no use outside of glamours. These two things should, theoretically, free people up to just do what they feel like and have fun. And yet everyone is still so hopelessly obsessed with sparkly new things that they grind the same two new Extreme trials over... and over... and over... and over again.
    (2)
    Last edited by NocturniaUzuki; 07-01-2017 at 04:31 AM.