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  1. #41
    Player
    Solica's Avatar
    Join Date
    Apr 2017
    Posts
    55
    Character
    Soli Dus
    World
    Louisoix
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by kupokage View Post
    Stop defending that Jump Potioned player who fails mechanics and who dont know his/her rotations. Id rather have a seasoned player who ignores mechanics and refuses to Heavy Thrust than a fake 70 who dont know the mechanics and has no idea what Heavy Thrust is.
    Ive seen way worse from players that leveled their jobs the normal way. Whats your point? And basically whats the point of this thread anyway? What makes a shitty player that leveled normally any different from a shitty player that boosted? And especially when this is a new expansion. New things, new dungeons, new bosses, new skills and spells. People are still learning. Some in a very slow pace.
    (3)

  2. #42
    Player
    Kaiden019's Avatar
    Join Date
    Dec 2015
    Posts
    50
    Character
    Astrid Wolfshowl
    World
    Gilgamesh
    Main Class
    Ninja Lv 67
    Quote Originally Posted by Sylentmana View Post
    I think the problem exists because by the time you reach level 60 you shouldn't have to deal with all the frustration of playing with a newbie. Everyone should be experienced and know how to play the game by then. Jump pots upset this balance by bringing beginners up to the same level that other players worked and learned their job/role for. Its not really fair to the vets to demand that they now run content with people who can't even perform. Especially if the vet is a DPS who had to spend an hour to get in a dungeon only to get stuck with a sprout tank who doesn't know their role.

    Personally, I think jump pots should be limited to players who already leveled at least one job to 60 the manual way.
    There are plenty of people that have played this game for 2+ years that play like garbage. It makes no difference to me at this point. Also requiring some one to level a job before using the potion negates half their purpose.
    (3)

  3. #43
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Here is my deal:

    You are in high level dungeons. I do not give a rip HOW you got there, it is your job to know how to play it.

    I treat true sprouts a little more sympathetically because when I enter Sastasha, it doesn't matter so much if they screw up.
    (6)

  4. #44
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    I initially started this game as Monk but switched before even finishing ARR to Dragoon and leveled it from 34 to 52 in a single day grinding nothing but FATEs. I pulled up a video and learned the rotation that same day. Was it perfect? Hardly, but it was certainly workable. See, I wanted to improve. Jump potions don't inherently make bad players. Lazy people will always be lazy.
    Have you forgot the mechanics you learned with the monk in dungeons after grinding FATEs with DRG?

    It is less about rotation, but about mechanics and the role of the job in a party environment.
    SE should do Novice Hall and Guildhest a requirement for level jumpers.
    (2)

  5. #45
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    jump potions will ensure that this game never leaves "tutorial mode". I just hope they put in better endgame stuff, mindlessly bashing monsters in PotD and Diadem has been less than stellar.
    (0)
    Last edited by Whocareswhatmynameis; 07-01-2017 at 02:45 AM.

  6. #46
    Player
    Kaiden019's Avatar
    Join Date
    Dec 2015
    Posts
    50
    Character
    Astrid Wolfshowl
    World
    Gilgamesh
    Main Class
    Ninja Lv 67
    Quote Originally Posted by Whocareswhatmynameis View Post
    jump potions will ensure that this game never leaves "tutorial mode"
    Keep that fear mongering going bro.
    (1)

  7. #47
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Felis View Post
    Have you forgot the mechanics you learned with the monk in dungeons after grinding FATEs with DRG?

    It is less about rotation, but about mechanics and the role of the job in a party environment.
    SE should do Novice Hall and Guildhest a requirement for level jumpers.
    The mechanics aren't exactly difficult to grasp. Don't stand in the orange marker. I picked up stack mechanics, pulsing aoes and etc all from trial and error, video guides or asking other players if I wasn't entirely certain of something. I switched from Monk fairly early on. So I didn't even do all the 2.0 dungeon, let alone any of the subsequent patch ones. Basically, my first 40ish+ experience was with a job I grinded doing nothing but FATEs. I leveled my first ever tank during the Yokai grind and researched how other people played before diving into dungeons. All it takes is a willing and some effort to learn. A person buying a potion can click on the selfsame videos I did if they choose.

    The point remains someone too lazy to even read their toolkits wouldn't suddenly care if they started from level 1. We needs only look at the abundance of Red Mage and Samurai who grinded PotD and have no idea what they're doing. The first thing I did when picking up Samurai? Looked up its toolkits and went through reddit to see what other people were doing so I'd have something to compare against.
    (3)
    Last edited by Bourne_Endeavor; 07-01-2017 at 03:35 AM.

  8. #48
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Cant really whine to vets who have subbed for years. Personally The first story dungeon shouldve had these bosses in it:

    first boss - 2nd boss of bardems mettle
    second boss - 4 man titan hard mode
    4rd boss - that gotdang charibert from the vault

    whilst playing incessant clips of the final boss of doma castles "DieDieDie Die" when mechanics start, and of course The griffons "sloppeh" when mechanics are failed by someone
    (0)
    Last edited by ADVSS; 07-01-2017 at 03:19 AM.

  9. #49
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    This community man. . . always looking for some target to vent on. . .

    If we're going to bag on people who use jump potions, how about the people that intentionally wait for content to get old/higher gear so they can just faceroll stuff? I mean, there's the people that busted their ass to learn the fights/mechanics, then you have Miqo'te Sue there who just waits 2 or 3 patch cycles then overgears and clears it without having ever learned the mechanics properly.

    Not quite the same, no, but I see people talking about how they had to work to get to 60/70 completely overlooking the fact that 60 is nothing more than a starting point for what's current. If they run anything old, and trying to gain XP, they're not doing it at 60/70. They're doing it at the synced level appropriate for its time. Anything new, they'll have to learn right beside you. Sure, long time players will have a slight advantage in knowing what to do or having a sense of familiarity, but let's not act like there isn't plenty of time, instances, references, guides, and opportunities to learn what needs to be learned on the way up to 70.

    And for the players defending their "It's not my job to teach them how to play", you don't have to. No one's even asking you to. . . But don't think you got where you are alone. You can affect the change you want to see, or you can be stubborn and look down upon someone who, if given proper guidance, could become just as good as you.

    I'd also like to point out the fate grinders of the lv 50 era, and the PotD grinders of the lv 60 one. Yup. "Hard earned." Preemptively warning the PvP lv 70s. Be ready to be the next scapegoat. . .
    (1)
    Last edited by ThirdChild_ZKI; 07-01-2017 at 03:23 AM.

  10. #50
    Player
    Kaiden019's Avatar
    Join Date
    Dec 2015
    Posts
    50
    Character
    Astrid Wolfshowl
    World
    Gilgamesh
    Main Class
    Ninja Lv 67
    Quote Originally Posted by ThirdChild_ZKI View Post
    If we're going to bag on people who use jump potions, how about the people that intentionally wait for content to get old/higher gear so they can just faceroll stuff? I mean, there's the people that busted their ass to learn the fights/mechanics, then you have Miqo'te Sue there who just waits 2 or 3 patch cycles then overgears and clears it without having ever learned the mechanics properly.
    Or maybe Miqo'te Sue doesn't have an FC or a static to run the content, or maybe they don't have the time to do prog so they wait till things are a bit easier for them? Even if they were intentionally waiting, what does it matter?
    (4)

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