Except that someone who pick up RDM or SAM should know already the lv 1-50 content with all the mechanics (like dodging AoE and not standing in green stuff), and don't have to learn those mechanics in lv 50 dungeons.
This ineptitude of jumpers really gets overblown. If you get someone who is utterly terrible in Sirensong while still a sprout. This player was always going to be terrible. Not only does the game do little to explain rotations, these types of people wouldn't care regardless. I typed FFXIV Dark Knight and Paladin into youtube and guides for both were front and center. You type any dungeon name in and you'll get Mizzteq or MrHappy videos. The tools are available for people who care. Players eager to improve will use them or outright ask in chat themselves. They want to learn even if they skipped the story for whatever reason.
They're not healthy things. The entire point of such boosts are a cash shop item to make more money from the game, and they typically exist in freemium games because they make the content ruthlessly hard. In a subscription game, you are basically admitting that the content is boring, just skip everything. If you buy a jump potion, it better damn well be for playing with your friends, because any other reason is to skip the game's content entirely. This is not a MOBA, you do not start out on a level playing field even with a jump potion.Yet another "lets bash low skillset players" post. "Pro" players(and i wish there was a way to emphasize quotation marks) in this game must have a very big idea for themselves. But they seem to be lacking basic decency and social skills. So im gonna make some remarks in the only way possible for them process:
1) Level boosts are, amongst other things, a healthy catch up way for casuals and people that have come from other games looking to get quicker in action. The only negative thing i see about it, is the price. It should be more expensive, at least 40$. Also, it exists in every big mmo, so, deal with it.
No, you learn to identify how bosses telegraph, how to handle buff/debuffs. Remember coincounter in Aurum Vale? That mechanic shows up in other places. The tethers in Dzemael Darkhold that make the boss invulnerable. There's also healing NPC's during a boss or sleeping the boss like in Brayflox Longstop that show up in other places, mostly solo content. If you skip this content then you will be lost when dropped into a trial.2) "Bads" will still be "bads" not matter if they start from 60 or -30 billion. You might counter-argue with something like "but leveling and doing dungeons while at it gives you experience on your class". No, not really. There is literaly nothing to be gained from any content below 50 but your average 3 button "rotations" and some pretty dungeons you can see in roulettes if you missed them. People just look for a chance to pick on the little guys. And honestly, there were as many "bads" back in HW and AR as there are now. So, stop complaining about how a boost did all this and deal with it.
No, butthurt only comes from people who paid someone to play for them, engaged in RMT, or cheated in some other aspect. They see it as their investment being devalued. If you actually play the game without spending money on skipping content then you won't see any value in these boosting items to begin with.3) There is little difference between boost pots and high starting class levels in HW(DRK,AST) and especially in SB(SAM,RDM). But... No one complained about those, so i bet that the actual problem is the butthurt people that had to level their jobs the normal way. "Why did i have to level all those when someone can now buy them all". Well guess what. You are no longer a special snowflake. Deal with this too.
The bashing exists because it upsets the game balance. Between jump pots and PotD, people are not learning how to play their role, and are creating the exact kind of toxicity that people bash WoW for. I've never played WoW, but good gawd, every MMORPG I've ever played feels like WoW-refugees who left WoW because some some change in the customer base that players disliked. The topic of panda's keeps coming up a lot.4) Dont bash low skillset people. Bashing them doesnt make you look cool or pro, but a generic douchebag. Instead, help them get as good as possibe. If you CBA doing that, then make some other "pro" friends and only do stuff with them. If you cant find anyone to do content with that meets your expectations....lower your standards and deal with it.
I think the problem exists because by the time you reach level 60 you shouldn't have to deal with all the frustration of playing with a newbie. Everyone should be experienced and know how to play the game by then. Jump pots upset this balance by bringing beginners up to the same level that other players worked and learned their job/role for. Its not really fair to the vets to demand that they now run content with people who can't even perform. Especially if the vet is a DPS who had to spend an hour to get in a dungeon only to get stuck with a sprout tank who doesn't know their role.
Personally, I think jump pots should be limited to players who already leveled at least one job to 60 the manual way.
I initially started this game as Monk but switched before even finishing ARR to Dragoon and leveled it from 34 to 52 in a single day grinding nothing but FATEs. I pulled up a video and learned the rotation that same day. Was it perfect? Hardly, but it was certainly workable. See, I wanted to improve. Jump potions don't inherently make bad players. Lazy people will always be lazy.The bashing exists because it upsets the game balance. Between jump pots and PotD, people are not learning how to play their role, and are creating the exact kind of toxicity that people bash WoW for. I've never played WoW, but good gawd, every MMORPG I've ever played feels like WoW-refugees who left WoW because some some change in the customer base that players disliked. The topic of panda's keeps coming up a lot.
Just because there's veteran players who are bad doesn't mean that jump potion players should play just like them. People need to stop acting like every veteran that complains is a baddie and excusing poor manners. Besides it's more about recognizing basic "mechanics" over rotations. Making a party finder goes both ways too, less experienced players can make a party finder group just as a veteran can.
Having the community teach the community is great, maybe it's just me but this is the first MMO I've played where when players try to explain anything to a newer player they're met with soo much hostility. Trying to tell anyone in this game anything is a gamble and could mean you're about to get booted (especially if you're a dps and have to sit through another wait time). It's just sad that with all the information floating out there that the people who need it will never see it. That goes for veterans and new players alike.
Adds explode in Kugane wiping us because DPS didnt attack them.
"ADDS!" - Tank
"Im new to this dungeon. How was I supposed to know I had to kill the adds or theyll explode." - Level 70 DPS
BRD in Susano NM runs from everyone else when he gets the stacking marker. Dies.
"BRD. Youre supposed to stack." - Healer
"Oh. Lol" - dead BRD
Stop defending that Jump Potioned player who fails mechanics and who dont know his/her rotations. Id rather have a seasoned player who ignores mechanics and refuses to Heavy Thrust than a fake 70 who dont know the mechanics and has no idea what Heavy Thrust is.
In this case, I'd rather have a "fake 70" than a seasoned player who willingly refuses to do the mechanics and their job. Inexperienced and teachable is insanely better than purposely being terrible.
A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.
#GetSelliBack2016
Honestly I was hoping it would never come to this. I can understand their intended purpose, I just hope SE never lifts the one-time use per account restriction.
Honestly, I'm far less bothered by this than most.
Mostly because, for me, this is great if I want to focus on an alt. I assign 'roles' to my characters and as such, if I can skip the story which I've seen on my main, I can then just focus on leveling with my character.
For 25 bucks to skip the story? That's not so bad, honestly. It's great in that aspect.
But I'd just grind the crap out of PotD to get the 60 part. It's way too easy right now with 51-60 spam.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.