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  1. #1
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Balmung
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    Quote Originally Posted by Jinko View Post
    I doubt they care how many leves we do in an hour, thats why they added a leve allowance of 4 leves per 12 hours.

    And you are clearly wrong, they ask for our feedback because they care what we want, stop with this bullshit that your opinion is the only one that makes sense and truely matters.
    Please re-read what you just said. You doubt they care about limiting how many leves we do....because they put a specific limit on how many leves we do. Yeah, that totally made sense.

    They ask for our feedback regarding how systems work, yes, however that does not mean they are going to destroy their game by trying to satify all the Veruca Salts out there.

  2. #2
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Wynn View Post
    Please re-read what you just said. You doubt they care about limiting how many leves we do....because they put a specific limit on how many leves we do. Yeah, that totally made sense.

    They ask for our feedback regarding how systems work, yes, however that does not mean they are going to destroy their game by trying to satify all the Veruca Salts out there.
    NO you reread what I said, obviously I mean within one hour as opposed to 12.

    News flash for you, the majority of gamers out there are casual, the bigger this game becomes the more casual the influence will become, just look at that other MMO.

    Most people have lives, work, spouses, partners, children and the rest of it, they don't want these silly little time restraints messing up their life just so they can play a game, we aren't in the 90's anymore where MMO's used to be full of time sinks and relentless nonscene to impede our progression we have since moved on from all that.

    SE have been taking out more and more of this kind of nonscene that Tanaka put in the game, fatigue, crafting parts, changing the XP curve, adding chains and links, its all to help make the game more accesible to the non hardcore player.

    People want to get online and do something with their time, they don't want to be running around the majority of the time or standing in a city state shouting, those are things of the past.
    (4)
    Last edited by Jinko; 11-02-2011 at 01:44 AM.

  3. #3
    Player
    Wynn's Avatar
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    Quote Originally Posted by Jinko View Post
    NO you reread what I said, obviously I mean within one hour as opposed to 12.

    News flash for you, the majority of gamers out there are casual, the bigger this game becomes the more casual the influence will become, just look at that other MMO.

    Most people have lives, work, spouses, partners, children and the rest of it, they don't want these silly little time restraints messing up their life just so they can play a game, we aren't in the 90's anymore where MMO's used to be full of time sinks and relentless nonscene to impede our progression we have since moved on from all that.

    SE have been taking out more and more of this kind of nonscene that Tanaka put in the game, fatigue, crafting parts, changing the XP curve, adding chains and links, its all to help make the game more accesible to the non hardcore player.

    People want to get online and do something with their time, they don't want to be running around the majority of the time or standing in a city state shouting, those are things of the past.
    Casual players don't currently have a problem using anima to port to a favored aetheryte for leves and returning to get more. They have tons of anima to spare since they don't play much. After all, they are only going to be logged in for an hour or two at most. This was exactly my point in the beginning.

    The only people this would benefit are those that literally play all the time. So don't argue for casuals because this has nothing to do with casual players.

  4. #4
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Quote Originally Posted by Wynn View Post
    Casual players don't currently have a problem using anima to port to a favored aetheryte for leves and returning to get more. They have tons of anima to spare since they don't play much. After all, they are only going to be logged in for an hour or two at most. This was exactly my point in the beginning.

    The only people this would benefit are those that literally play all the time. So don't argue for casuals because this has nothing to do with casual players.
    Im far from Casual I have 90 Anima at the moment (because its like gold dust), but yes you have a point, Casuals don't need these changes the hard core player does.

    Because I don't want to waste time leveling gathering and crafting when I have better things to do like exping, farming materia, fighting bosses and doing dungeons.

    If you really can't see why people might want this as a way to make the game more accessible then you must be incredibly short sighted.

    I may not consider myself Casual but that doesn't mean I'm happy to forgo my life and spend 6-7 hours playing a day either, get some perspective please.
    (3)
    Last edited by Jinko; 11-02-2011 at 02:21 AM.

  5. #5
    Player
    Wynn's Avatar
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    Quote Originally Posted by Jinko View Post

    If you really can't see why people might want this as a way to make the game more accessible then you must be incredibly short sighted.

    I can see why people would want this. However, I can also see beyond my nose to observe the forest for the trees. My selfish desires are unimportant in the greater scope.

  6. #6
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Excalibur
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    Quote Originally Posted by Wynn View Post
    I can see why people would want this. However, I can also see beyond my nose to observe the forest for the trees. My selfish desires are unimportant in the greater scope.
    What are you even talking about?

    This sounds like the same logic of people who insisted that 5 minute reentry on raids would destroy the game. Yet we're all still here.
    (5)

  7. #7
    Player
    Wynn's Avatar
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    Quote Originally Posted by Sephrick View Post
    What are you even talking about?

    This sounds like the same logic of people who insisted that 5 minute reentry on raids would destroy the game. Yet we're all still here.
    Hardly the same thing.

    How long does a raid take? Are you gaining XP or just running through? Now do repeatable 10k xp leves every 5 to 10 minutes at an Aetheryte.

    Now tell me that's even remotely the same.

  8. #8
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Quote Originally Posted by Wynn View Post
    I can see why people would want this. However, I can also see beyond my nose to observe the forest for the trees. My selfish desires are unimportant in the greater scope.
    If the majority or enough people want it, its no longer you being selfish right ?

    if they do change it so you can get leve's on the spot, they will probally cut the amount of xp you get on leve's
    Why would they ??, you can still only do 4 leves every 12 hours, granted some people may have 99 leves waiting for them but once you burn through them they have an allowance stopping them from gaining too much XP.

    I think a better suggestion would be to have to go to the associated Adventurers Guild to receive an "aetheryte clearance" of which you could only ever have one. That clearance allows you to receive leves at said aetheryte. That way there's an initial travel process then the player can grind through as they please. Seems like more of a happy medium.
    This is a great idea.

    You think 10k xp per roughly 5 to 10 minutes on a leve is miniscule? Bogus argument. Next.
    Show me one single leve solo that gives 10k XP, the most I get at level 48-49 is about 6-7k times that by 4 in a 12 hour peroid is nothing compared to what you can get in a 4 hour grind party.

    Your logic is all over the place. (besides the massive exagerations)
    (4)
    Last edited by Jinko; 11-02-2011 at 05:08 AM.

  9. #9
    Player
    Wynn's Avatar
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    Quote Originally Posted by Sephrick View Post
    At this point, I don't even really understand what your argument is anymore.

    There's a difference between shortcuts and elements that serve no purpose.
    The point is this: 12 hours per 4 leves and then you have to wait to get a huge boost in xp again. Sure you can accumulate them now, but you still have to go back and get more to do so. Time sink. A casual player, those leves are intended for, aren't going to abuse this system. They will play for an hour, maybe two and then leave for a few days or whatever. The people who would abuse this system can't because they only have so much anima before they have to hoof it back the long way. Placing leves directly at the camp makes it way too easy to plow through levels very quickly.

    Anima is the shortcut.


    Quote Originally Posted by Jinko View Post
    If the majority or enough people want it, its no longer you being selfish right ?



    Why would they ??, you can still only do 4 leves every 12 hours, granted some people may have 99 leves waiting for them but once you burn through them they have an allowance stopping them from gaining too much XP.
    A majority does not equate to correct. For example, I'm sure the majority of people would rather not have to pay taxes but that doesn't mean it is going to happen or even should happen.