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  1. #1
    Player

    Join Date
    Aug 2011
    Posts
    171
    @Hachiko it's too bad that's how you feel, although you say i talk big game about gear/skills i see from your Char profile you have done very little crafting so i fail to see how you can argue with me. you still have some skill's to get to help with preventing unstable and stablizing elements. believing it is random is incorrect, there is an aspect of randomness jsut like everything else in the game but for the most part it's very predictable.

    what happen's with the diffrent color orbs is already known, they effect progress, quality and durability this is not new info either. And if a element become unstabe the penelities incurred are also known, this just confirms your lack of understanding of the crafting system.

    HQ'n has a little to be desired and i've said that in my pervious posts on the Thread. it seems to me you're just flaming the thread because you don't understand the system and it frustrates you. this isn't the fault of the system this is lack of Tutorals from SE and the player not seeking the information form other sources.
    (0)
    Quote Originally Posted by odette
    many jerk need bans for bad actitude

  2. #2
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Okiura View Post
    @Hachiko it's too bad that's how you feel, although you say i talk big game about gear/skills i see from your Char profile you have done very little crafting so i fail to see how you can argue with me. you still have some skill's to get to help with preventing unstable and stablizing elements. believing it is random is incorrect, there is an aspect of randomness jsut like everything else in the game but for the most part it's very predictable.

    what happen's with the diffrent color orbs is already known, they effect progress, quality and durability this is not new info either. And if a element become unstabe the penelities incurred are also known, this just confirms your lack of understanding of the crafting system.

    HQ'n has a little to be desired and i've said that in my pervious posts on the Thread. it seems to me you're just flaming the thread because you don't understand the system and it frustrates you. this isn't the fault of the system this is lack of Tutorals from SE and the player not seeking the information form other sources.
    I understand the system perfectly, and to me this thread seems more like a "DON'T change crafting, I've already done the grind and I want everyone else to have to suffer through it!"

    Which is fine, that's your perogative. But trying to say that there isn't a huge amount of randomness in it is a joke. Yeah, getting elements to stabilize takes a lot of skill. That's why I got a destabilize as the end of my preserve tonight, and waited. Waited. Waited. Waited. Standard synth -> Chaotic. Clearly I just didn't have enough skill to wait out the destabilization.

    Get real. The crafting system is terrible. And to top it off the grind is beyond horrible. The fact of the matter is this: It's more efficient to level while watching TV and mashing a button, than to go through the ridiculous rng fest that is dealing with destablizies chaotics and skills.

    Yes. my highest craft is now 29. Because it took roughly 4-5 hours of grinding a single synth, OVER and OVER and OVER (with 2 engineering manuals) to go from 27-29. It's flat out not rewarding. The orb colors, even if documented are ephemeral at best, because everything in crafting is based almost entirely on an RNG system, so they all mean the same thing "white good, others bad."

    The system is virtually indefensible. If I still don't know "enough" about crafting after spending something like 40-50 hours crafting items, I don't know what to say. Maybe there is something I'm "missing" but the system is pure rng. No matter what you do, success will hinge on some inexpliccable factor, even if you have the best gear , the best stats, and all the knowledge. You will still run into situations where you get an ice destabilized that will never go away. Or ones where you will go chaotic. Like tonight when I was at 95/45, only to botch the synth because of Destabilize -> Chaotic with virtually nothing I could do about it.

    The system is indefensible. It isn't fun. It doesn't adequately reward the effort put in to being successful. And the grind is enough to drive people away from the game, particularly given how necessary it is now that materia is a "thing."
    (1)

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