Quote Originally Posted by SnugglesD View Post
And it's not the fun factor that keeps people from tanking or healing. It's the aversion to responsibility and the fear of underperforming. Anyone can squeak by on dps and most people won't notice.
In other words: The innate pressure on tank and healing jobs makes the roles less fun to play. Duh. That can't be changed, though, so it's pointless to even discuss - it's in the nature of these roles. Constructive discussions need to focus on things you actually CAN change. Fear of failure is not among them as it's a personal issue, neither is the responsibility for people's lives, because that's the very job of those roles. The only way to ease that is to make those roles pointless, i.e. not mandatory, in which case... why even take them into groups?

Further, the issue isn't new - it's just more pronounced right now. We've always had more of a 20/20/60 split, rather than 25/25/50, so it's not like going back to the old status quo, even if it does happen, would make changing things less worthwhile - it's long overdue and shortsighted that the devs haven't done so when developing Stormblood in the first place. We've always had a DPS surplus.
http://forum.square-enix.com/ffxiv/a...527001&thumb=1
http://www.finalfantasyxiv.com/Eorze...N_Census_L.PNG
http://livedoor.blogimg.jp/tekitou_m...1/810b43c8.jpg

Need I say more? The issue should have been addressed long ago. It's just a hotter topic right now.