Quote Originally Posted by Rhianu View Post
It's funny because the Zelda games actually have quite a bit of platforming. :3
Only so much in The Adventure of Link, Link's Awakening, and the Oracle Games. I forget, does Minish Cap have it too? I should play that again.

The 3D games are a bit more earthbound (the term, not Mother 2) in terms of area design, all jumping is automatic and it's usually for small gaps and getting down...faster. Then again, I suppose you could count Makar and Medli as platforming characters (in spite of the fact that their jumps are...extended.). In either case, Zelda's focus on platforming is minimal and uninvolved. If that's the same route in design they take with XIV, I won't be disappointed.