Quote Originally Posted by Reynhart View Post
That's why I said partially. And removing the damage part is a good thing to stop trigger happy players from burning their utility skills right away for DPS and not having them ready for when it matters. And being able to pop it without the parry requirement is awesome.
You didnt say that you said no. potency removal is still potency removal if players like to use it because it was damage that was on them the point is the reprisal in role skills is not the same or even close to DRK reprisal so its a removal.

Quote Originally Posted by Reynhart View Post
Again, see above, that's a good thing to remove the damage part. And without the damage part, the reset is not that important.
Again you said you didnt say partially you said no, and again the point is we lost those skills and the damage part and reset part was unique to DRKs it what set us apart your missing the point when im saying we lost skills,

Quote Originally Posted by Reynhart View Post
That's why I said partially. And frankly, we have so much things to Dark Arts now, the evasion boost wouldn't have been that useful.
Evasion boost not that usefull...yep not even gonna say much just gonna say your wrong in every respect here.

Quote Originally Posted by Reynhart View Post
I wasn't refering to the new Delirium but the damage boost on SoulEater combo making its basic version the same as Delirium combo.
So, you only lost the INT debuff...and the animation, which was indeed much cooler than SoulEater

Personally, I would like to have a third combo too, if it could end in Scourge but it would feel very copy-pasted from PLD.
Thats something i can agree with you on.