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  1. #1
    Player
    Nastumi's Avatar
    Join Date
    Feb 2012
    Location
    San D'Oria
    Posts
    16
    Character
    Nastumi Losstarot
    World
    Cerberus
    Main Class
    White Mage Lv 60
    I'm in for the boycott as well. What they did to all jobs is not "revamping", it's plain butchering.
    I was a war tank since HW and I was an overexcited fanboy untill I logged and saw what they did.

    ...it's ugly, and we're only talking about war here, don't forget the others crippled.
    (2)

  2. #2
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    I logged in this morning and it was terrible, my poor warrior... I was most upset at loosing fracture... I cross classed that on everything I could when I started . No more flash as well? Terrible! I saw there was some other AoE skill like provoke but some nice flash spams were always nice in a pinch. And what the heck is with the skill buttons changing from different stances? I like haveing them as separate buttons, let me have that option. Between this and DRG I just could not even and logged out. SMN/SCH looked like most of the buttons were still there, I will just ply those till this gets sorted out... Although I have since read about problems on those classes as well since I gave up.... I'm just gonna play Zelda until they sort this whole mess out lol
    (0)

  3. #3
    Player
    Ghald's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Wolf Ghaladia
    World
    Kujata
    Main Class
    Samurai Lv 90
    Sadly Ultimatum does not function like Flash at all, using it as an OT picking up adds while the MT tanking the main boss just mean that you are ripping the main boss off the MT as well if you are within the vicinity. PLD keep Flash, DRK got Unleash, WAR have to cone position which have much smaller area.

    Flash was perfect for WAR to pick up that initial mobs, round them up for Overpower, it give us time to breath on TP regeneration and make use of our MP and while the MP cost for a WAR to use Flash is very high I'm okay with it, it is a GLA/PLD skill after all.
    (0)
    Last edited by Ghald; 06-17-2017 at 07:38 AM. Reason: Add more details
    Common sense is not so common anymore.

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ghald View Post
    Sadly Ultimatum does not function like Flash at all, using it as an OT picking up adds while the MT tanking the main boss just mean that you are ripping the main boss off the MT as well if you are within the vicinity. PLD keep Flash, DRK got Unleash, WAR have to cone position which have much smaller area.
    So, you can have the WAR as MT, and PLD/DRK can easily take adds
    (1)

  5. #5
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    for me it's clear SE doesn't even want the tanks to have a good balance, they want 1 to dominate the other in 1 expansion, then in the next expansion they turn that job into utter shit and give all the good stuff to other job so people will roll over to that job
    meaning in 5.0 either WAR will be good again or it's DRK turn
    (1)
    Last edited by konpachizaraki; 06-17-2017 at 02:52 PM.

  6. #6
    Player
    Sumfinwong's Avatar
    Join Date
    Nov 2013
    Posts
    3
    Character
    Ragnarok Prime
    World
    Ultros
    Main Class
    Marauder Lv 70
    I'm about 50/50 with the changes, but i still do strongly believe that Square's so called "balancing" of the three tanks really needs to be looked over again.
    (2)

  7. #7
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    i still have to much love for warrior, but one thing i kinda disslike tho is when warrior swop between stances and lose 50 Grudge that ican be abit salty.
    (0)

  8. #8
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SarianDracon View Post
    But at the moment it seems to me warrior has the highest tp costs of all classes (why does he have 70tp for the damn first attack and high costs for overpower, which is his aoe pull),
    So equilibrium remains the same, in 3.0 it was 1 of those skill that "blue icon dps" praised warrior for being almost no tp issue whatsoever. For all 3 tanks Paladin is still the tanks with tp issue, no tp generation/tp mitigation ( war's equilibrium and drk's blood weapon).

    And don't say Pld can spam holy spirit to regen tp, that's only natural regen, with 6x fc war does the same spam without consuming tp.

    I tried the new warrior, it does feel more tanky compared to 3.0. Why so negative?

    Drks should be complaining about the changes, but from what I see only aggressive tanks are unhappy, all pro turtle style ( all tanks) they look fine
    (1)

  9. #9
    Player
    Flarestar's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Flarestar Bladesinger
    World
    Malboro
    Main Class
    Warrior Lv 70
    I appear to be one of the few here that doesn't actually view what they did as "ruining" anything.

    We gained substantial mitigation, and the beast gauge + 66 trait actually give us a huge amount of uptime on Inner Beast when tanking. Assuming you're using it intelligently you'll be able to have 20% damage reduction, minimum, for literally every conceivable tankbuster and a huge chunk of the fight otherwise. We lost Bloodbath, but... eh. In most respects I feel like these changes put us pretty much on par with paladins for MT capability. Our OT DPS may have dropped some, although it's hard to tell. I don't really understand the doom and gloom.
    (1)

  10. #10
    Player
    Jhaerik's Avatar
    Join Date
    Jun 2017
    Posts
    5
    Character
    Jhaerik Malkier
    World
    Cactuar
    Main Class
    Marauder Lv 41
    Quote Originally Posted by Flarestar View Post
    I appear to be one of the few here that doesn't actually view what they did as "ruining" anything.

    We gained substantial mitigation, and the beast gauge + 66 trait actually give us a huge amount of uptime on Inner Beast when tanking. Assuming you're using it intelligently you'll be able to have 20% damage reduc....
    blah blah blah too long sorry.

    You realize that 90% of the community couldn't care less about the bleeding edge late game content right? Most of use queue with pugs, or derp around on dailies with friends/run fates. Warrior was utterly gutted for all of that content. It's sad when my first thought upon seeing a fate is now "let me swap over to anything but warrior cause I'd just be useless."
    (3)

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