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  1. #11
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Still sounds like a complicated mess that doesn't solve the underlying problems.

    People will simple choose the best skills that doesn't involve percentages, or where percentages don't matter.

    It's make a never ending struggle to balancing something that shouldn't need to be balanced every single patch.

    The goal here has always been to stop fighting the multi-headed hydra. All you're proposing is to one head breath fire and one head breath ice.

    As from another poster, if you're trying to tip-toe around the issues and try to satisfy everyone, then it's doomed before it began.

    The only feasible way such a proposal will work is to axe the armoury system, and send it to the moogles. Static skills, static traits, ala FF11.

    The tree system might be a somewhat better choice in the greater scheme of things. Make it so that a path can not be back tracked. If you have cure3 you must equip cure 1 and cure 2.
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    Last edited by kukurumei; 03-19-2011 at 02:26 PM.

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