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  1. #10
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Khal_Drogo View Post
    you lose GIL (not like w/ nms): and you lose something you already WORKED your A#$ off for (not like w/ nms).
    So your saying that your time is worthless right? Otherwise you wouldn't just say you are only at a time loss.

    Farming NM's costs you time that you could be doing other things "Farming more consistent drops that you could use to just purchase the item" Farming NM's costs you time, money, and effort.

    Materia system costs you Time, Money, and effort. Both have the exact same principles in this manner. You take a risk for the reward offered, your willing to invest in the chance to strengthen your weapons beyond their natural limits.

    Everything is a risk, it's a matter of balancing the risk to the reward. Personally I like a punishing system, obviously I don't speak for anyone else but myself but I have no qualms with the materia system as it stands. Even with 1 slot in all of your gear you get a very potent boost versus 0 slots (The first slot is still 100% remember) Now you start adding a risk on-top of your characters progression, you are risking your current items to make them even stronger I see no issue with this.

    With great rewards come great risk. Of course developers will probably eventually cave and just nerf materia and let people slot for no risk at all making fully slotted materia the norm and thus ruining the entire point of the system.
    (1)
    Last edited by Jynx; 10-30-2011 at 02:54 PM.