Which wouldn't be a problem except for everything that is locked behind the MSQ.I'm wondering if the reason for the throttling is to force players to slow their pace through Stormblood's content.
At least, it would be the first time I've seen a JP dev show concern over player completion speed, IE, Nintendo's open worry about early Splatoon players hitting level cap in a few days, when they expected it to take weeks to months.
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