Guess them pre drawing a card wasn't a big deal then? I'll have to wait and see. It wasn't those exact words, it was just mentioned awhile back.
Guess them pre drawing a card wasn't a big deal then? I'll have to wait and see. It wasn't those exact words, it was just mentioned awhile back.
Cure 3 is still around, I can breathe easy
If there were any specific conditions on its usage, it'd more than likely say so, just like pretty much everything else that can only be used during specific circumstances.
Job guides are up. Diurnal still gets a 10% potency buff. So... AST heals > WHM heals. Thanks Square.
Yoshi: "Calm down, things can change"
Sees new job website: Nothing changed.
My two cents:
First off, I’d like the following changes done to WHM:
Divine Benison: Only expends ONE Lily, not ALL.
Medica, Medica II, and Cure III: Have a 20% chance upon the initial heal to grant a Confession Stack.
The first makes Benison more usable, the second makes Confession stacks actually a thing.
I see three possible solutions for WHM:
Option 1: Give WHM some sort of utility for the party!
Example #1) No weakness revive.
Why? Because this would make WHM more wanted for progression at least and definitely useful in 24 man content given the new way weakness works, if enough DPS are dead, the DPS checks will not be made with that level of crippling weakness.
Example #2) Hastaga
Why? Because this has been in the WHM tool kit in previous games and is considered White Magic.
Example #3) AOE Presence of Mind
Why? Because this also would give WHM some utility to the party, especially one with more caster DPS, but it could be expanded to increase skill-speed, etc as well.
Option 2: Make WHM able to solo heal 8 man content!
Why? Because if we’re really going to go down the rabbit hole of “Pure Healer,” then run long and hard with it!
> Increase the potency on all of WHM’s heals.
> Reduce the cds on oGCDs like Tetra to allow handling of double tank busters, etc.
> Make Divine Benison’s cd 15 seconds or less.
> Give them all the dang tools to make it so they can handle those heals so darn well that you don’t need an off healer, you can take a 5th DPS into Savage and Extreme content.
Option 3: Make WHM able to DPS so well compared to AST and SCH that they make up for the loss of utility!
> Increase the potency on WHM’s DPS skills.
> Make Stone IV and Aero III have chances to give Lilies.
> Give WHM an improved version of Cleric Stance that’s all its own.
> Make Confession stacks be obtainable from Assize.
Basically, make it so you’re not losing out on utility by bringing a WHM because you’ll have exceptional personal DPS added to the mix, making up for the lack of utility with raw damage output as an off healer.
Those are the three solutions I see to this. While WHM may be “viable” in all technicality, it doesn’t mean it’s a desired class in content outside of maybe 4 mans and PvP. It doesn’t look very fun to play currently though as it stands. *sigh*
Last edited by Atlantasia; 06-16-2017 at 12:06 PM.
Well I've lost faith. We're going into Stormblood with an improved Heavensward toolkit and can basically ignore lilies. It just sucks that our gimmick for this expansion is so lackluster.
I don't understand why Divine Benison needs to consume any lilies. It's literally just a one-person shield that has nothing to do with the CD reduction they intended lilies to have in the first place.
Dodging, Deflecting, "Things can change".
What is even the point of this anymore. I took a look at Tanks, and Healer section and literally everything looks even less balanced then two days ago.
Two years and nothing to show for it yay. Is it time for a new producer? Balance is even worse. What a waste of development time.
I have to admit, I still hate the Lily system just as much as before. Also the fact the person has to be wounded to obtain a Lily?... Having a co-healer shoot off a heal and heal them to full right before you get yours off is going to be an absolute nightmare.
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