Results -9 to 0 of 20

Threaded View

  1. #6
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gemina View Post
    snip
    Blizz2, Physick, and Virus aren't role abilities for healers come SB. E4E is going to be that same across all healers.

    So yeah, we only have what? 10 role abilities to pick from? A heavy, heal buff, protect, e4e, cleric stance, mp regen, esuna, Swiftcast, Surecast, and teleport allies?

    Heavy is a niche pick.
    Heal Buff is reliable.
    Protect is only needed on one healer (good for 4man).
    E4E is whatever.
    Cleric Stance is bonus damage, but is god awful now. (+5% damage for 15 seconds on a 60 sec cd or something)
    MP Regen is never bad.
    Esuna is good to have regardless if it is required.
    Swiftcast is OP.
    Surecast is niche or useless.
    Teleporting allies is either a niche or troll pick.

    So pretty much you have Swiftcast, MP Regen, and Heal Buff for your first three since they are easily the most useful.

    So no, WHM still benefits the least. We lost like 5 spells that we now have to give up role ability slots just to get back (protect, esuna, cleric stance, mp buff, mp regen), and we lost our heavy on Stone.
    (1)
    Last edited by VanilleFang; 06-12-2017 at 12:43 PM.