




This whole system seems like it only makes sense for 8 person statics, while being a detriment to all other players. And it isn't even giving a benefit to those static players, it just doesn't hinder them.You can't really plan your raid strategies for failure, you make the most optimal plan and stick with it. It's like saying "we need to have a SMN in the group, otherwise what if both healers die..." In raids, if one healer dies, it's generally game over in the first place (in progression phase before overgearing, I mean).
I used Coil 10 and A3S as my examples (those are so far the only raid fights I remember which required Esuna). If the Esuna healer would have died in either, there really wouldn't have been a point in the other having the spell available (well at least in A3S, not sure how well I remember Coil 10).


Yes and no. I can see why you (general you) would consider it a detriment, but I don't see it that way because for non-difficult content you can take your basics+whatever and that's fine. Taking the "perfect skill combination" is really only relevant in higher tier content. That's not to say that I think you are wrong in how you feel... just I can kinda see where they were going with it.

Even if it were a benefit to 8 person static groups, I still would NEVER expect one healer to do any more or any less work then the other healer. 60% or so of what healers do is Healing and debuff removal with the occasional revive if someone or multiple people have died, and what Taika is suggesting is that one healer should do most of the work while the other healer just heals, IF THAT.


Doing different work isn't the same as doing less work.Even if it were a benefit to 8 person static groups, I still would NEVER expect one healer to do any more or any less work then the other healer. 60% or so of what healers do is Healing and debuff removal with the occasional revive if someone or multiple people have died, and what Taika is suggesting is that one healer should do most of the work while the other healer just heals, IF THAT.
I didn't say anything of the sort... I was using an example of existing fights - neither of which you have apparently done? For example, in A3S last phase 2 people will get debuff that has to be erased within certain time or they'll die. At the same time, the tank is getting hit hard. So instead of both healers not healing the tank who is getting beaten to death, we (and to my knowledge, all the other groups doing that fight) chose to have 1 healer erase the debuffs while the other made sure the tank was kept alive. Both healers were working 100% and had their own, important responsibilities. And then there's you, without apparently any experience whatsoever from these kind of fights in this game, telling us, the healers who've actually done this content, how our playing is lazy, irresponsible and unfair. xD
What you don't understand is, in my case too, both healers are working equally hard. They just have different responsibilities and duties during each part of a fight. If 1 person gets a debuff, it makes no sense whatsoever to have two healers casting Esuna on that person at the same time. That's one whole gcd 100% wasted when it could have been used on something that's actually useful for the whole group.Because I play and party regularly with one of the best healers Ive ever known, and when we both heal, we share in the burden and both give it our all as any reasonable player would, we dont make one do more work then the other, not in the slightest, if you and your peeps are fine with doing that, that is your choice, but neither myself, nor he, would ever do that, as we would find it lazy, irresponsible and unfair, and we've never told eachother to do less work then the other healer, and I agree with him, if there is more then one healer, you share in the burden.
http://eu.finalfantasyxiv.com/lodest...cter/10277019/
What I actually said was that often in fights when there are debuffs to remove, groups give that duty to one healer - because that makes sense. I did not imply in any way that one of the healers will or should have to work harder than the other, that's your imagination (and lack of experience from these types of fights).
Last edited by Taika; 06-11-2017 at 05:20 AM.

Because you gave the impression, whether it was your intention or not, that only one healer should ever heal while the other heals and removes debuffs, thats the impression you gave, if that wasnt the case then I apologize.I didn't say anything of the sort... I was using an example of existing fights - neither of which you have apparently done? For example, in A3S last phase 2 people will get debuff that has to be erased within certain time or they'll die. At the same time, the tank is getting hit hard. So instead of both healers not healing the tank who is getting beaten to death, we (and to my knowledge, all the other groups doing that fight) chose to have 1 healer erase the debuffs while the other made sure the tank was kept alive. Both healers were working 100% and had their own, important responsibilities. And then there's you, without apparently any experience whatsoever from these kind of fights in this game, telling us, the healers who've actually done this content, how our playing is lazy, irresponsible and unfair. xD
But if it is the case, then how is that even remotely both healers doing 100% work? I am willing to bet that at any given point in time, both healers in your group are healing, removing debuffs and reviving as needed, but the way, again, you carried yourself, it sounded like you are saying that isnt the case, is this what you are saying?
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