Last edited by ReplicaX; 06-09-2017 at 12:59 AM.
Firstly: "Inuk9" is totally right.
Even the Wii U was slightly more "powerfull" than the PS3, so is the Switch slightly better as the Wii U. The Switch has 4GB RAM (wether shared with GPU / CPU or not) and the PS3 has just tiny 256 MB RAM, which is nothing.
And losing 60% in handheld mode is such an utter bullshit and #alternativeFacts. You could maybe push the power of the switch much more if the docking station would provide its own processing unit which it obviously doesnt come along with. The only thing the docking station provides is electricity. So that the coolers of the Switch are turned on while being docked and so the processor capacity can go SLIGHTLY up to increase the resolution output from 720p to full HD.
There are also proves/examples that your assumption is completely false.
Zelda Breath of the Wild for example runs much more smoother in 720p on handheld mode than it does on television in 900p (you can read that in technical reviews). In Handheld Mode full HD arent really needed because of the much smaller screen. And the lower the resolution is the less CPU/GPU power is needed (> better fps), easy as that.
I dont even own a Switch (yet) but i would welcome a switch version.
Especially if Yoshi. P and his team thinks that the switch is capable to play "Bloodstorm" and forwarding expansions. I trust in them more than in a sony/pc only fanboy that is talking fanboy bullshit. "60%+ while being docked" LUL...
Last edited by Tonkra; 06-09-2017 at 04:44 PM.
There are no alternative facts when the tech specs are public on the T210 and the clock speeds of its Maxwell core. Unless you think Nintendo's own Developer Documentation is false as well.
Notice I didn't mention resolutions, simply because I assumed you would disagree with something as simple as its core specs. Yes, by locking BotW to 30FPS and reducing the resolution for its mobile screen you will get better performance in a single player game and the major focus of battery life. The engine that runs XIV is a completely different animal.
The biggest thing you overlooked in my posts was the fact that SE is porting over DQX to Switch and that will provide useful data if they have XIV in mind. Also the fact that Yoshida himself was also the Chief Planner of DQX before coming to XIV doesn't hurt either.
If any statement is positive about Switch it is this one. Not comparing a dated console that will be dropped next week.
An important factor to consider is that Dragon Quest X is a very different animal from Final Fantasy XIV. It was designed to work on a console as weak as the Wii, and while it got a slight visual improvement recently, it (almost) literally runs on toasters. There is zero doubt that it will run comfortably on the Switch, but I doubt it'll provide much of use for FFXIV, that has entirely different hardware needs.
Sorry, but the only fanboy I see here is you, considering how you're getting heated at someone arguing that the least powerful console of this generation might not have the juice to run Stormblood comfortably, which is a very realistic outlook, mind you.
You can trust whoever you like, but you're neglecting to consider the fact that Yoshida did not in any shape or form say that the Switch is capable to run the game without issue, nor that Square Enix actually intends to port the game to Switch. All he gave is the standard marketing response "we want to have the game on as many platforms as possible bla bla" which is the same answer he has given about the possibility of an Xbox One port for four years. It's called "keeping the door open" not any sort of specific information.
Last edited by Abriael; 06-10-2017 at 03:25 AM.
Factually wrong. PS3 has 512MB of memory hard partitioned into two pools of 256MB.
Are you certain that the coolers are in the switch itself? The way you describe the docked unit just sounds wrong. The GPU has to work significantly harder when docked, and the unit is partially enclosed in the docking unit, without some cooling in the dock itself, heat would build up in the unit.And losing 60% in handheld mode is such an utter bullshit and #alternativeFacts. You could maybe push the power of the switch much more if the docking station would provide its own processing unit which it obviously doesnt come along with. The only thing the docking station provides is electricity. So that the coolers of the Switch are turned on while being docked and so the processor capacity can go SLIGHTLY up to increase the resolution output from 720p to full HD.
Perhaps you could provide quotes from the development documentation to support your assertion?There are also proves/examples that your assumption is completely false.
See, it's that last paragraph that kills your credibility in this discussion, that and obviously false assertions in your opening paragraph.Zelda Breath of the Wild for example runs much more smoother in 720p on handheld mode than it does on television in 900p (you can read that in technical reviews). In Handheld Mode full HD arent really needed because of the much smaller screen. And the lower the resolution is the less CPU/GPU power is needed (> better fps), easy as that.
I dont even own a Switch (yet) but i would welcome a switch version.
Especially if Yoshi. P and his team thinks that the switch is capable to play "Bloodstorm" and forwarding expansions. I trust in them more than in a sony/pc only fanboy that is talking fanboy bullshit. "60%+ while being docked" LUL...
The fanboy discussion going on here is the one where people are suggesting that SE should make the compromises needed to put FFXIV on a device that demonstrably weak device that more approximately matches the power and capability of last generation than this.
Last edited by Kosmos992k; 06-10-2017 at 10:37 AM.
So it makes me a Switch fanboy owning a PS4 and a PC but not a Nintendo Switch, seems quiet interesting.
Moreover i see here a discussion of "PC is master race" fanboys, though i would call myself a PC player i dislike this stance hardly.
Im "heating" against him because he uses bullshit "alternative facts".. Switch is as weak as PS3 blabla, just only if you compare the RAM etc. it comes clear that his behaviour is just hating or pc /Ps4 fanboyism. Also that the Switch loses 60% of performance while in handheld mode is a complete lie..
That was what i was saying. And sorry to say but FFXIV (after ARR) isnt really a garant for highend graphics... It was being made in the mind of pleasing PS3 players and players with mid/lowend PC hardware
Which still is 7-8 less than on the switch
And you are you capable of reading carefully? All i said was "the only thing the docking station provides is electricity so that the coolers of the Nintendo switch turn on permenantly so then the processor can increase its performance".Are you certain that the coolers are in the switch itself?
Sometimes in handheld mode it also turns on but thats very rare. In Docking mode the performance of the processing unit/gpu goes up in order to provide a higher resolution, this produces more heat and therefore the cooler in the Nintendo Switch turns on and runs on a more permanent basis.
Which false assertions please?See, it's that last paragraph that kills your credibility in this discussion, that and obviously false assertions in your opening paragraph.
FFXIV was originally made for the last generation.. additionally as i said one hundred times before the switch isnt as weak as the ps3.. especially when it comes to ram.to put FFXIV on a device that demonstrably weak device that more approximately matches the power and capability of last generation than this.
FFXIV' graphics arent that impressive to be called next gen, seriously. Moreover i would have said this to FFXIV 1.0. graphics.
As i said i dont even own the Switch right now, i did. All i own is a PC and a PS4. Makes me a fanboy interesting.The fanboy discussion going on here is the one where people are suggesting that SE should make the compromises needed
Moreover i'd say we handle here with nintendo switch haters or pc fanboys "all runs better on pc bitches"...and i would call myself a pc player too.
As i said you can read this in every hardware check in Zelda Botw reviews for example, that e.g. Zelda Botw runs much smoother on handheld mode than on television. Im not saying that every game on switch runs smoother in handheld mode.
tthe cooler turns significantly on in the Nintendo Switch in Dock mode because it is firstly provided by higher electricity via Docking station, then to improve its GPU/CPU performance / clock speed in order to increase the resolution.. which again causes much more heat - therefore the cooler runs at a higher frequency... not due to possible heat accumaltion....and the unit is partially enclosed in the docking unit, without some cooling in the dock itself, heat would build up in the unit.
there is even 0,5 mm to 1 cm space in between the switch and the dock and the cooling slots being on the top of the switch.. so i doubt that being "enclosed" in the dock station would be the main reason for that. The main reason is higher clock speed.
its the same effect which you have when you outperform your notebook or whatsoever.. the cooling system will go significantly up if you run a highend game on a weak PC/Notebook as well. Same for the switch when it has to improve its resolution to HD
This is how the docking mode works and why the coolers turn on significantly (while this was before the switch came out the reason why the coolers of the switch handheld go up is correct):
higher clock speed in Dock mode to improve the resolution up to max. HD > more heat > cooler activity goes straightly up
Last edited by Tonkra; 06-10-2017 at 09:18 PM.
Reread my comments. The majority of my statements follow the different design approach for ARR & HW the DEV Team decided on compared to 1.0 and not the major issue being "PS3 Limits". The HW zones use different graphics techniques and smarter use of texture instancing. You can see the reduction of unique textures with a HW zone vs an ARR zone.
You had no issue using your hatred label making of fanboy-ism on others though. Also what you own or not doesn't define a fanboy.
The questions in this thread have been answered and there is no new info unless there is something in store for E3. "Please look forward to it"
Getting heated over this kind of stuff is a clear mark of a fanboy. Having wrong info isn't.
Stormblood has very dense environments, which is why the PS3 has been dropped. The lack of instancing in FFXIV means that the hardware requirements to display a high (and rather unpredictableì) number of characters in high density environments aren't low.That was what i was saying. And sorry to say but FFXIV (after ARR) isnt really a garant for highend graphics... It was being made in the mind of pleasing PS3 players and players with mid/lowend PC hardware
The game does not use "high end graphics" for single details, but comes with very high visual density, which do tax the hardware. From what we have seen so far, visual density isn't something the switch handles very well.
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