Results 1 to 10 of 115

Hybrid View

  1. #1
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ReplicaX View Post
    More powerful than a PS3! a WiiU! Play it from anywhere in undocked mode by losing 60% of its GPU!
    You don't even know WiiU/Switch specs to talk shit like that. 60% loss? lul
    (4)

  2. #2
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Inuk9 View Post
    You don't even know WiiU/Switch specs to talk shit like that. 60% loss? lul
    Quote Originally Posted by ReplicaX View Post
    The Tegra X1 reduces its clock speed to around 307MHz when "undocked".
    Specs have been out there months prior to release along with tests completed using Breath of the Wild. Perhaps you believe it doesn't run on a battery in undocked mode?

    How is stating released specs talking crap when they are facts?
    (1)
    Last edited by ReplicaX; 06-09-2017 at 12:59 AM.

  3. #3
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by ReplicaX View Post
    Specs have been out there months prior to release along with tests completed using Breath of the Wild. Perhaps you believe it doesn't run on a battery in undocked mode?

    How is stating released specs talking crap when they are facts?

    Firstly: "Inuk9" is totally right.

    Even the Wii U was slightly more "powerfull" than the PS3, so is the Switch slightly better as the Wii U. The Switch has 4GB RAM (wether shared with GPU / CPU or not) and the PS3 has just tiny 256 MB RAM, which is nothing.

    And losing 60% in handheld mode is such an utter bullshit and #alternativeFacts. You could maybe push the power of the switch much more if the docking station would provide its own processing unit which it obviously doesnt come along with. The only thing the docking station provides is electricity. So that the coolers of the Switch are turned on while being docked and so the processor capacity can go SLIGHTLY up to increase the resolution output from 720p to full HD.

    There are also proves/examples that your assumption is completely false.

    Zelda Breath of the Wild for example runs much more smoother in 720p on handheld mode than it does on television in 900p (you can read that in technical reviews). In Handheld Mode full HD arent really needed because of the much smaller screen. And the lower the resolution is the less CPU/GPU power is needed (> better fps), easy as that.

    I dont even own a Switch (yet) but i would welcome a switch version.
    Especially if Yoshi. P and his team thinks that the switch is capable to play "Bloodstorm" and forwarding expansions. I trust in them more than in a sony/pc only fanboy that is talking fanboy bullshit. "60%+ while being docked" LUL...
    (5)
    Last edited by Tonkra; 06-09-2017 at 04:44 PM.

  4. #4
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tonkra View Post
    I trust in them more than in a sony/pc only fanboy.
    There are no alternative facts when the tech specs are public on the T210 and the clock speeds of its Maxwell core. Unless you think Nintendo's own Developer Documentation is false as well.

    Notice I didn't mention resolutions, simply because I assumed you would disagree with something as simple as its core specs. Yes, by locking BotW to 30FPS and reducing the resolution for its mobile screen you will get better performance in a single player game and the major focus of battery life. The engine that runs XIV is a completely different animal.

    The biggest thing you overlooked in my posts was the fact that SE is porting over DQX to Switch and that will provide useful data if they have XIV in mind. Also the fact that Yoshida himself was also the Chief Planner of DQX before coming to XIV doesn't hurt either.

    If any statement is positive about Switch it is this one. Not comparing a dated console that will be dropped next week.
    (0)

  5. #5
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ReplicaX View Post
    The biggest thing you overlooked in my posts was the fact that SE is porting over DQX to Switch and that will provide useful data if they have XIV in mind. Also the fact that Yoshida himself was also the Chief Planner of DQX before coming to XIV doesn't hurt either.
    An important factor to consider is that Dragon Quest X is a very different animal from Final Fantasy XIV. It was designed to work on a console as weak as the Wii, and while it got a slight visual improvement recently, it (almost) literally runs on toasters. There is zero doubt that it will run comfortably on the Switch, but I doubt it'll provide much of use for FFXIV, that has entirely different hardware needs.

    Quote Originally Posted by Tonkra View Post
    Especially if Yoshi. P and his team thinks that the switch is capable to play "Bloodstorm" and forwarding expansions. I trust in them more than in a sony/pc only fanboy that is talking fanboy bullshit. "60%+ while being docked" LUL...
    Sorry, but the only fanboy I see here is you, considering how you're getting heated at someone arguing that the least powerful console of this generation might not have the juice to run Stormblood comfortably, which is a very realistic outlook, mind you.

    You can trust whoever you like, but you're neglecting to consider the fact that Yoshida did not in any shape or form say that the Switch is capable to run the game without issue, nor that Square Enix actually intends to port the game to Switch. All he gave is the standard marketing response "we want to have the game on as many platforms as possible bla bla" which is the same answer he has given about the possibility of an Xbox One port for four years. It's called "keeping the door open" not any sort of specific information.
    (3)
    Last edited by Abriael; 06-10-2017 at 03:25 AM.

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tonkra View Post
    Firstly: "Inuk9" is totally right.

    Even the Wii U was slightly more "powerfull" than the PS3, so is the Switch slightly better as the Wii U. The Switch has 4GB RAM (wether shared with GPU / CPU or not) and the PS3 has just tiny 256 MB RAM, which is nothing.
    Factually wrong. PS3 has 512MB of memory hard partitioned into two pools of 256MB.

    And losing 60% in handheld mode is such an utter bullshit and #alternativeFacts. You could maybe push the power of the switch much more if the docking station would provide its own processing unit which it obviously doesnt come along with. The only thing the docking station provides is electricity. So that the coolers of the Switch are turned on while being docked and so the processor capacity can go SLIGHTLY up to increase the resolution output from 720p to full HD.
    Are you certain that the coolers are in the switch itself? The way you describe the docked unit just sounds wrong. The GPU has to work significantly harder when docked, and the unit is partially enclosed in the docking unit, without some cooling in the dock itself, heat would build up in the unit.

    There are also proves/examples that your assumption is completely false.
    Perhaps you could provide quotes from the development documentation to support your assertion?

    Zelda Breath of the Wild for example runs much more smoother in 720p on handheld mode than it does on television in 900p (you can read that in technical reviews). In Handheld Mode full HD arent really needed because of the much smaller screen. And the lower the resolution is the less CPU/GPU power is needed (> better fps), easy as that.

    I dont even own a Switch (yet) but i would welcome a switch version.
    Especially if Yoshi. P and his team thinks that the switch is capable to play "Bloodstorm" and forwarding expansions. I trust in them more than in a sony/pc only fanboy that is talking fanboy bullshit. "60%+ while being docked" LUL...
    See, it's that last paragraph that kills your credibility in this discussion, that and obviously false assertions in your opening paragraph.

    The fanboy discussion going on here is the one where people are suggesting that SE should make the compromises needed to put FFXIV on a device that demonstrably weak device that more approximately matches the power and capability of last generation than this.
    (3)
    Last edited by Kosmos992k; 06-10-2017 at 10:37 AM.

  7. #7
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Abriael View Post
    Sorry, but the only fanboy I see here is you, considering how you're getting heated at someone arguing that the least powerful console of this generation might not have the juice to run Stormblood comfortably, which is a very realistic outlook, mind you.

    So it makes me a Switch fanboy owning a PS4 and a PC but not a Nintendo Switch, seems quiet interesting.
    Moreover i see here a discussion of "PC is master race" fanboys, though i would call myself a PC player i dislike this stance hardly.

    Im "heating" against him because he uses bullshit "alternative facts".. Switch is as weak as PS3 blabla, just only if you compare the RAM etc. it comes clear that his behaviour is just hating or pc /Ps4 fanboyism. Also that the Switch loses 60% of performance while in handheld mode is a complete lie..

    That was what i was saying. And sorry to say but FFXIV (after ARR) isnt really a garant for highend graphics... It was being made in the mind of pleasing PS3 players and players with mid/lowend PC hardware

    Quote Originally Posted by Kosmos992k View Post
    Factually wrong. PS3 has 512MB of memory hard partitioned into two pools of 256MB.
    Which still is 7-8 less than on the switch

    Are you certain that the coolers are in the switch itself?
    And you are you capable of reading carefully? All i said was "the only thing the docking station provides is electricity so that the coolers of the Nintendo switch turn on permenantly so then the processor can increase its performance".

    Sometimes in handheld mode it also turns on but thats very rare. In Docking mode the performance of the processing unit/gpu goes up in order to provide a higher resolution, this produces more heat and therefore the cooler in the Nintendo Switch turns on and runs on a more permanent basis.


    See, it's that last paragraph that kills your credibility in this discussion, that and obviously false assertions in your opening paragraph.
    Which false assertions please?


    to put FFXIV on a device that demonstrably weak device that more approximately matches the power and capability of last generation than this.
    FFXIV was originally made for the last generation.. additionally as i said one hundred times before the switch isnt as weak as the ps3.. especially when it comes to ram.

    FFXIV' graphics arent that impressive to be called next gen, seriously. Moreover i would have said this to FFXIV 1.0. graphics.

    The fanboy discussion going on here is the one where people are suggesting that SE should make the compromises needed
    As i said i dont even own the Switch right now, i did. All i own is a PC and a PS4. Makes me a fanboy interesting.

    Moreover i'd say we handle here with nintendo switch haters or pc fanboys "all runs better on pc bitches"...and i would call myself a pc player too.

    Quote Originally Posted by Kosmos992k View Post
    Perhaps you could provide quotes from the development documentation to support your assertion?
    As i said you can read this in every hardware check in Zelda Botw reviews for example, that e.g. Zelda Botw runs much smoother on handheld mode than on television. Im not saying that every game on switch runs smoother in handheld mode.

    and the unit is partially enclosed in the docking unit, without some cooling in the dock itself, heat would build up in the unit.
    tthe cooler turns significantly on in the Nintendo Switch in Dock mode because it is firstly provided by higher electricity via Docking station, then to improve its GPU/CPU performance / clock speed in order to increase the resolution.. which again causes much more heat - therefore the cooler runs at a higher frequency... not due to possible heat accumaltion....
    there is even 0,5 mm to 1 cm space in between the switch and the dock and the cooling slots being on the top of the switch.. so i doubt that being "enclosed" in the dock station would be the main reason for that. The main reason is higher clock speed.

    its the same effect which you have when you outperform your notebook or whatsoever.. the cooling system will go significantly up if you run a highend game on a weak PC/Notebook as well. Same for the switch when it has to improve its resolution to HD


    This is how the docking mode works and why the coolers turn on significantly (while this was before the switch came out the reason why the coolers of the switch handheld go up is correct):


    higher clock speed in Dock mode to improve the resolution up to max. HD > more heat > cooler activity goes straightly up
    (1)
    Last edited by Tonkra; 06-10-2017 at 09:18 PM.

  8. #8
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kosmos992k View Post
    Please explain how it is then, that the much, much larger zones of HW work with PS3, since you categorically say that the smaller, and more lively, zones of ARR are the 'fault' of PS3.
    Reread my comments. The majority of my statements follow the different design approach for ARR & HW the DEV Team decided on compared to 1.0 and not the major issue being "PS3 Limits". The HW zones use different graphics techniques and smarter use of texture instancing. You can see the reduction of unique textures with a HW zone vs an ARR zone.

    Quote Originally Posted by Tonkra View Post
    So it makes me a Switch fanboy owning a PS4 and a PC but not a Nintendo Switch, seems quiet interesting
    You had no issue using your hatred label making of fanboy-ism on others though. Also what you own or not doesn't define a fanboy.

    The questions in this thread have been answered and there is no new info unless there is something in store for E3. "Please look forward to it"
    (1)

  9. #9
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tonkra View Post
    So it makes me a Switch fanboy owning a PS4 and a PC but not a Nintendo Switch, seems quiet interesting.
    Moreover i see here a discussion of "PC is master race" fanboys, though i would call myself a PC player i dislike this stance hardly.

    Im "heating" against him because he uses bullshit "alternative facts".. Switch is as weak as PS3 blabla, just only if you compare the RAM etc. it comes clear that his behaviour is just hating or pc /Ps4 fanboyism. Also that the Switch loses 60% of performance while in handheld mode is a complete lie..

    Getting heated over this kind of stuff is a clear mark of a fanboy. Having wrong info isn't.

    That was what i was saying. And sorry to say but FFXIV (after ARR) isnt really a garant for highend graphics... It was being made in the mind of pleasing PS3 players and players with mid/lowend PC hardware
    Stormblood has very dense environments, which is why the PS3 has been dropped. The lack of instancing in FFXIV means that the hardware requirements to display a high (and rather unpredictableì) number of characters in high density environments aren't low.

    The game does not use "high end graphics" for single details, but comes with very high visual density, which do tax the hardware. From what we have seen so far, visual density isn't something the switch handles very well.
    (1)