There is a fundamental difference between a bad player playing sub-optimally and someone intentionally being hot garbage. If I lldr into a dungeon where the healer has a sprout and they just spam cure I'm not going to give them grief about it. But if I get a sch who just /follows the tank and maybe rezzes someone who died because it was real obvious they aren't really paying attention, they can get bent.I'm just surprised how mad people get that they play with players of varying skill and attentiveness in a random queue... Not everyone is going to try hard especially for farm content in a random queue. If you want everyone you play with to try hard like you do then join a free company with that mentality and run things with them.
That's exactly what I did many times as a BLM. PotD "Hey Kitty, stay back and heal". And I did
Of course me and my group died many times because the Heal was in DPS mode and didn't know how to handle Stance Dance.
On the other hand, me and my group died many times because the DPS was way too low, even when the heal was top. In that case I was sorry for the heal because of all his unrewarded effort till we made it to the boss.
I agree. Yoshi-P has said on multiple occasions that they tune battles in a way that Healers are not taken into account when it comes to DPS and that the Tanks contribute minimal damage towards the total DPS count. As you progress through each tier, you will get gear which will help you progress further. You should be able to clear the top tier raiding content with that in mind.Man, this thread is moving fast. Anyway, here's my useless two cents, since I'm sure someone totally cares--
I agree with Yoshi-P for saying that healers shouldn't be expected to DPS. That said, the changes make it easier than ever to DPS, and you very much will be idling for half of the fights if not longer if you don't DPS. Either way, I'm not going to kick someone for not DPSing in a dungeon. It's not worth causing a ruckus, nor do I think I have the right to kick someone just because they're making me spend an extra five, maybe ten minutes in dungeon. Your 12.99, your choice (provided you aren't being an asshole to other party members.)
However. With that said. Healers that only heal really do have to accept that their playstyle IS inferior. If you get mad when people tell you you're a bad healer or that you're lazy when you make the choice to not DPS when you already understand the encounter and know when the proper time for DPSing would be, you are, in fact, a worse healer than one that manages to keep the party alive AND squeezes in their DoTs and a couple Broils/Malefics/Stones. That's just a fact, no real debate to be had there. If you're cool with that, then cool. Just don't get mad at people for stating facts (I'm seeing a lot of that in this thread.)
Honestly, though, for me, healing without DPSing is so mind-numbingly boring, I don't really get people that choose not to do it. But I don't have to understand them to choose not to kick them from a party when finding a new healer queue'ing in progression would probably take longer than simply keeping your mouth shut and trudging through the dungeon would.
Edit: Consider, for example, a Dragoon that never uses Heavy Thrust. Maybe they're doing everything else perfectly, following their rotation to a T, and doing decent damage. But they're missing out on a 15% damage increase that would be exceedingly easy for them to utilize. Is it worth kicking them from the party for not using it? Probably not. Hell, maybe they're even doing decent damage if they keep all of their other buffs up. Are they still inferior to a Dragoon that does all of those things AND includes Heavy Thrust upkeep? Yep, sure are.
But, Raiders will always strive to be better and get the most out of their classes. It’s those people who will look for more efficient ways to heal, in order to make room for additional DPS. Or tank switching stances from tank stance to dps stance so that they contribute as much DPS as possible. It’s those people who will be able to clear Raid content faster than others and i applaud them for that, since it’s not an easy feat.
However, that same mentality doesn’t work for all players within the game and it should not be “forced” upon them. Performing their primary function comes first. For Healers that means healing and for tanks that means maintaining hate. Everything else is an added bonus.
You could say that this is the basis for FFXIV that Yoshi-P intended for their game. It’s up to the players to devise strategies to clear the content that is given to them.
In general it depends on the situation the party is in, if you can ask/expect a Healer to DPS in. There are plenty of situations where practically no Healing is required, so they can DPS to their hearts content. However, there are plenty of situations that even a more experienced Healer will not be able to DPS, even if they want to.
One of the main factors is the damage the party is taking. I’ve been in way too many Dun Scaith runs, where the party kept getting hit by avoidable damage and the healers run out of mana due to amount of people they needed to raise and heal only. Being aware of your surroundings and act upon them accordingly plays a very big part in the overall performance of an individual, whether or not they are a Healer, Tank or DPS.
Now, if there is no healing required and you are simply standing there twiddling your thumbs, you should have ample time to insert at least some attack spells in there. In situations like that, the average group will ask the healer to contribute at least some DPS to the encounter. That’s fine.
As a member of a group, you should keep the following rule of thumb at heart, which is “knowing your ABC’s”. The “ABC” stands for “Always Be Casting”.
Not every Healer is as experienced or confident as the other, so they might feel hesitant to cast attack spells because they feel that the group make take (critical) damage at any second and they want to be prepared for that. I know i’ve been one of those Healers at the start of 2.0. As you run more and more content, while gearing up your healer, you will start to feel more confident in your healing abilities. So, if you find yourself standing there, doing nothing, start with placing DoT’s on the target. Every little bit helps. After that, slowly work your way up to the “ABC” i mentioned earlier, until you feel comfortable with it.
A few people used the word “Downtime” when it comes to healers standing around, do nothing because there is nothing to heal. That’s not what i call “Downtime”. “Downtime” for me means that you are running out of MP and you do not have the resources to cast spells, forcing you to wait while you regain MP. For instance, when you had to sit down in FFXI, on order to regain your MP faster, or eating food in WoW.
If a healer still have most of it’s MP left, you still have resources to spend on your spells, so there is no real reason to consider that as actual “Downtime”.
But, like i said earlier, not every Healer is as experienced or confident as the other. You can’t simply judge a player based on not dpsing during a duty if the healer is lazy or bad. You can only say that with certainty if you know the actual person behind the player. So, because if that, i don’t judge people based on the DPS they put out as a healer. However, i will “judge” based on the skills they do use during the duty. I wrote “judge” between quotes, because i don’t kick people from my party unless they go out of their way to try and get us killed or they are intentionally locking themselves out of the boss encounter.
As long as they can keep the party healthy and we can finish the duty smoothly, i don’t really care.
If you want to make sure that you run with like minded people, the best way to do that is to run content with people you can trust and know what their capabilities are. Just don’t “force” the “Raider”-mentality on the healers or the “I’m only here to heal”-mentality within the game. Aim for smooth runs instead and find a way to work together in clearing the duty.
And most importantly! Have fun while doing it.
Why are you so salty about healers in farm content. With content that easy how do you get so mad about people not taking it very seriously....There is a fundamental difference between a bad player playing sub-optimally and someone intentionally being hot garbage. If I lldr into a dungeon where the healer has a sprout and they just spam cure I'm not going to give them grief about it. But if I get a sch who just /follows the tank and maybe rezzes someone who died because it was real obvious they aren't really paying attention, they can get bent.
It's not mandatory to be a good player. But to be a good player, it is mandatory to DPS.
The reason healer DPS is not included in calculations is because wiggle room needs to be left for shit going south. If healer DPS was included, if you happened to get a group that liked to bathe in the bad you may as well abandon the dungeon because you wouldn't be able to complete it. This is NO WAY means you shouldn't be expected, by your group, to fully contribute if things aren't going south.
This all-so-popular image doesn't show what is actually going on and why she says that line in the cutscene, and instead is just being used out of context for spite and memes.
Y'all need to go back and give those quests a careful watch/read again.
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