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  1. #231
    Player
    Anzaman's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    950
    Character
    Azi Kerilade
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rasylia View Post
    Healer = Healing + Dealing Damage
    Tank = Tanking
    DPS = Dealing Damage
    What happened to the fact that:
    • Tanks have DPS combos for higher potency attacks when you've enough Enmity.
    • Tanks have cooldowns that increases their damage output.
    • Tanks have cooldowns that increase incoming healing, reduce incoming damage, or prevent incoming damage completely.
    • Paladins have spells such as Clemency or Divine Veil.
    • Bards have things like Mage's Ballad, Foe Requiem, Army's Paeon, The Warden's Paean.
    • Summoner (along with Red Mage coming soon) have access to combat resurrection.
    • Ninja has Smoke Screen, Shadewalker and Goad.
    • Machinist has Promotion (TP/MP regen), Dismantle and Rend Mind.
    • Astrologian have access to card system to increase party's damage output, restore resources or increase damage resistance.

    Should I just stop using these since they don't belong to "main job" of each role?
    • Why should I pop cooldowns or use DPS combo as tank? I'm keeping mobs on me just fine my repeating 1-2-3 combo over and over
    • Why should I use Clemency or Divine Veil as Paladin? It's healers job to heal, not mine.
    • Why should I worry about incoming damage, if I take more damage? Just press your heal twice every 30 seconds instead of once.
    • Why should I worry about party MP or TP situation as Machinist or Bard? If I use Army's or Mage's.. it'll actually lower my damage output, so no thanks. You have your own ways of restoring MP/TP.
    • Why should I use Foe as Bard? It increases magic damage, I'm shooting arrows.
    • Why should I use combat resurrection as Summoner or Red Mage? It'll hinder my ability to do DPS and uses chunk of MP, you can do it healer. And with casting heal every 15 seconds, you should have reserves to do so.
    • Why should I help tank with Smoke Screen or Shadewalker as Ninja? Tank is already only using Enmity rotation, so there's very small chance that I might grab enmity from him/her.
    • Why should I use Goad as Ninja? I can't use it on myself, so it won't increase my DPS.
    • Why should I use Dismantle or Rend as Machinist? It only decreases enemy's damage, so I gain nothing from using it.
    • Why should I use cards as Astrologian? Why should I use them on anybody but myself? My job is to heal, nothing else.
    (13)

  2. #232
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I don't have something against Healer DPS, so long it is not forced on them.

    The priority should always be:
    #1 Heal if needed
    #2 Buff if possible
    #3 do dmg if nothing else is to do and you think that the tank can survive the next 15 sec without a heal
    (1)
    Last edited by Felis; 06-07-2017 at 08:27 PM.

  3. #233
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    So even the big guy himself confirms that dpsing as a healer is just optional: thanks for the info, I'll make sure to remind it whenever I make some teams "angry" because I decided to focus more on healing.

    Thank God I'm a tank though, can only take so much toxicity.
    (0)

  4. #234
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by TheRealMadruck View Post
    Stuff.
    That's fine. If your group decides to kick you for being a lazy teammate you can go complain to Yoshi P. and see how far that gets you.
    (8)

  5. #235
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by TheRealMadruck View Post
    I am going to quote a person from youtube named Sotrubaby when he stated "When you EXPECT a healer to dps, you EXPECT a dps to heal you". That is all that needs to be said!
    RDM says hi with its 6000 heals and more rezzes per second than any healer in the game could dream of. Also SMN rezzing. And for self healing there's bloodbath and second wind.
    (2)

  6. #236
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by KisaiTenshi View Post
    There are no "Heal/DPS Checks" per se. They setup the dungeons so that if you are meeting the level/ilevel, you can pass it using the roles set (DPS, Tank, Healer) doing only their role. This is a concept that players invented to justify kicking players that aren't equipped with the right gear. If anything, the 24-man raids are actually designed with more carry-weight knowing that people will be disconnected or crash.
    There most certainly exist DPS checks. There are several places where mechanics is such that if you do not kill certain things quickly enough you will wipe. The best known example would be the Infernal Nail(s) in the Ifrit trial. If the party's average damage per second dealt against those is too low, then it is a wipe. That is a DPS check.
    (2)

  7. #237
    Player
    Albinosmurfs's Avatar
    Join Date
    May 2017
    Posts
    30
    Character
    Flame Walker
    World
    Leviathan
    Main Class
    Monk Lv 51
    I'm just surprised how mad people get that they play with players of varying skill and attentiveness in a random queue... Not everyone is going to try hard especially for farm content in a random queue. If you want everyone you play with to try hard like you do then join a free company with that mentality and run things with them.

    Edit

    Quote Originally Posted by MistakeNot View Post
    There most certainly exist DPS checks. There are several places where mechanics is such that if you do not kill certain things quickly enough you will wipe. The best known example would be the Infernal Nail(s) in the Ifrit trial. If the party's average damage per second dealt against those is too low, then it is a wipe. That is a DPS check.
    If the game is designed to around a healer not being required to DPS then failing a DPS check is just as much the DPS players fault as anyone else. It means they are also under performing.
    (3)
    Last edited by Albinosmurfs; 06-07-2017 at 08:37 PM.

  8. #238
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dualgunner View Post
    RDM says hi with its 6000 heals and more rezzes per second than any healer in the game could dream of. Also SMN rezzing. And for self healing there's bloodbath and second wind.
    Party Leader: "More dmg, RDM"
    RDM:"Can't do it. I need all the MP to heal. Ask the healer for more damage"
    (3)

  9. #239
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Felis View Post
    Party Leader: "More dmg, RDM"
    RDM:"Can't do it. I need all the MP to heal. Ask the healer for more damage"
    Healers are both dead and no summoner in the party. "Rez us RDM!"

    "Can't I'm not a healer I'm a dps."
    (15)

  10. #240
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Albinosmurfs View Post
    If the game is designed to around a healer not being required to DPS then failing a DPS check is just as much the DPS players fault as anyone else. It means they are also under performing.
    Oh, definitely. In fact it will be almost entirely the DPS players fault if DPS checks fail.
    As I said earlier, that DPSing as healer is supposed to be optional doesn't really mean anything except that DPS checks are designed to be possible to beat without the healer doing any damage.
    It will of course be easier to meet DPS checks if the healer(s) contribute, as well as if the tank(s) maximize their damage output. It just won't be necessary for them to do that if the DPS players are doing their job properly.
    (2)

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