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Thread: #RIPRDM

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  1. #11
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Quote Originally Posted by Duelle View Post
    Assuming this is real (apparently, some guy on twitter came on to say that the image is not a legit Gamer Escape image), you need to be at 85/85 to gain full benefits from enhanced melee attacks. You also pretty much have to get to 85/85 because you want to use Holy and Flare, which according to the image are comboed off Redoublement, so I wouldn't say you use melee skills at will. If you do, like I predicted, you'd basically be no different from an ice mage.
    Theoretically, you'd also switch to using melee if you get low on MP since from what I'm seeing of the image (assuming it is legit) there aren't any (known) MP restoring abilities.

    Another difference I'm seeing from what we originally knew include Impact not requiring a proc (apparently) and Impact giving 0 mana as opposed to 4 (presumably if you need to hold your mana/procs for a phase change or something I guess? That or if you are <= 11 away on a single mana ability at the start of a pair and have no procs [or your required mana is between 10-11 if you do have a proc] it is a DPS increase to use Impact > proper 11 mana spell than 5s cast the 11 mana one)
    (0)
    Last edited by spelley; 05-31-2017 at 10:45 PM.

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