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  1. #11
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lambdafish View Post

    That is the point. If you changed the dialogue to "do pro-dps healers think that this should be the way the game is designed?" you might actually get some thought provoking discussion in your favour, however the discussion we are having is "what is the right way to play healer right now?" and regardless of whether you agree with it or not, not holding the mentality of DPSing during downtime is poor practice as a healer.

    I don't know what you are doing wrong but regen is one of your most powerful spells and should be used often.
    "Pro-DPS healer" advocates keep insinuating that those that aren't, are ALL lazy, should be kicked, etc. Hence the argument continues.

    At no point in any pre-50 content have you ever needed to pre-cast regen on everyone instead of cure. All it does is generate enmity at twice the rate that using cure or cure II alone does, thus if if you are using regen on a target not taking damage, you make the tanks job harder. Maybe they don't notice, or maybe most tanks have adapted to bad healer's, who knows.

    From my perspective with the Duty finder, all the regular content, you can not expect a perfect party, ever. If you try to play the hard/extreme/old-raid content, you still get people who insist that you play everything perfectly and the second a mistake is made, abandon instance.

    The duty finder is not designed for healers to mandatory DPS. As much as "pro-dps healer" people want people to believe otherwise even in raids. If content was designed for this, they would make the ilevels different for tanks, healers and DPS. Instead the content assumes you've got the minimum gear required, and thus every player can put out a fixed amount of minimum damage, and the minimum damage put out by the DPS at the lowest ilevel is enough to finish the instance alone. If the game had been designed for more intense healing, they would lower the ilevel required for healers to enter.
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    Last edited by KisaiTenshi; 05-30-2017 at 05:12 PM.