Because people on the forum are carrying on the same conversation in no less than three different threads on the general forum alone, and you are limited to how many times you can post per day, thus most posts end up being large walls of text to avoid "too many quotes" "too many links" "too many (whatever)" complaints the forum software insists on.
Some posts would even hit the post size limit, no not the "1000char" one, but the actual edit limit. The last post, THIS thread grew by 6 pages by the time I just threw up my arms and hit post.
The entire argument that healers must DPS, over the last 8 years comes from this myth that healers stand around and do nothing, and then trolls step in trying to prove that by posting screenshots out of context, or fabricating a situation just to try and prove heal-only healers are lazy, when all they've proven is they intentionally play that role poorly.
This idea seems to originate in people who come from other games where the healer role is literately rubbish, and the healing goes either under-used or people would rather just create all-DPS parties and spam pots for healing because there's no penalty to it. So they are suddenly annoyed that they can't play poorly and still finish content. I've played other games, either during beta or initial release and find the same thing happens over and over. You either play DPS, or you don't get to play any party content.
Does that sound familiar yet?
Because JRPG's are all gear-grinds. So people want to min-max how much damage they do, forget playing the game well, so any tool that doesn't contribute to DPS is abandoned.
More casual players hate elitist "farmer" type players because they suck the fun and ability to learn out of the game. Either you play it their way, or you get kicked from parties.
The fact that the DF exists is a boon to "casual" type players because that means they don't have to deal with only "(SAVAGE CONTENT) iLEVEL XXX ONLY" type parties drowning out all other parties. I actually re-arranged the chat screen so that all spammable chat was put in another chat screen.



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