Quote Originally Posted by Rysir View Post
I dont see the issue at all, its a pick what you need system over the pick whats absolute best without other options system we have now.

It is easily an improvement since we actually have choice like ACTUALLY do and make loadouts for each encounter which we could have done with cross class skills if most of the cross class abilities were not trash.
If you're bringing esuna to every fight that needs it and not bringing it to fights that don't, you're not really the one making the choice, the battle designer is. There's no benefit to having esuna in a fight where there's nothing to cleanse so it doesn't make sense putting it in a list of optional skills, it would never be the right choice for those fights. They're only setting people up to fail and bring esuna when they don't need it or forget esuna when they do need it. The only "positive" is entirely manufactured by this new system, that you get to bring a different skill. But if this system didn't exist and you just got esuna the way you do now you would still gain the benefit of also being able to bring other skills. Even on the subject of "button bloat", if you want to swap things in and out of your hotbars as needed you can already do that. You can already take esuna off your hotbar and put something else there if you don't need it. The whole role abilities system provides zero actual benefits, only imaginary benefits to people desperate for some kind of pretend choice.