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  1. #61
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Fernosaur View Post
    This can apply to all three tanks, really. From the looks of it, PLD has also had their enmity combo removed from their DPS rotation, with Riot Blade now comboing into Royal Authority. I think the whole "MT/OT" mentality is gonna have to go for good if the tanks want to be able to burst together,
    I dont trust healers , I started off as a healer I dont even trust myself all the time , death is the biggest dps loss and judging from the fact that what it looks like all tanks have lost two defensive cooldowns , with foresight and bloodbath being gone.

    I have a smaller tool kit for tankin in sword oath and the other ot stances , so i can see me using clemency alot and ill sacrifice living over a dps gain anyday. Dun scathe is perfect example ive ran that so much and been the only player still alive its crazy. Not a call out sayin everyones bad but Im not gona put all my trust in random players Im just doing an instance with especally now that foresight, and bloodbath are gone. In my experience Ive died more from healers that didnt dps at all than those whom did some people just struggle with the role are struggle with the mechanics and if the healers dead I dont want it to always be well healers dead autowipe.
    (0)

  2. #62
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by YitharV2 View Post
    Bloodbath would like to have a word with you.
    Also Fell Cleave seems to have been nerfed. My friend pointed out that Yoshi was lv70 with the first tier of 70 gear and did 5 Fell Cleaves on a level 63 monster and it all together did around 1/8th the target's HP. Thats far down he told me from before assuming you built your stacks the smashed your cooldowns and managed 2 FCs.

    Warriors are set and rightly so to be pissed off.
    (0)

  3. #63
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ErikMynhier View Post
    Also Fell Cleave seems to have been nerfed. My friend pointed out that Yoshi was lv70 with the first tier of 70 gear and did 5 Fell Cleaves on a level 63 monster and it all together did around 1/8th the target's HP. Thats far down he told me from before assuming you built your stacks the smashed your cooldowns and managed 2 FCs.

    Warriors are set and rightly so to be pissed off.
    Tanks, in general, have been nerfed. Our damage main stat is now purely STR and we're locked into using VIT accessories. This means that we are losing a ton of AP (some from our left side and a lot from our right side) and is why Fell Cleaves weren't hitting hard. FC could also be nerfed for all we know, but that isn't necessarily the case.
    (2)

  4. #64
    Player Okamimaru's Avatar
    Join Date
    Jan 2015
    Location
    Ul Dah
    Posts
    849
    Character
    Rastiana Bel'briar
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ErikMynhier View Post
    Also Fell Cleave seems to have been nerfed. My friend pointed out that Yoshi was lv70 with the first tier of 70 gear and did 5 Fell Cleaves on a level 63 monster and it all together did around 1/8th the target's HP. Thats far down he told me from before assuming you built your stacks the smashed your cooldowns and managed 2 FCs.

    Warriors are set and rightly so to be pissed off.
    Again everyone is assuming the devs want the current meta to continue.... seems they want the classes more role focused and tanks and healers have less focus placed on dps...
    (3)

  5. #65
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Berserk Lost its pacification.......They're giving War everything....
    (3)

  6. #66
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ErikMynhier View Post
    Also Fell Cleave seems to have been nerfed. My friend pointed out that Yoshi was lv70 with the first tier of 70 gear and did 5 Fell Cleaves on a level 63 monster and it all together did around 1/8th the target's HP. Thats far down he told me from before assuming you built your stacks the smashed your cooldowns and managed 2 FCs.

    Warriors are set and rightly so to be pissed off.
    No, the tooltip still said 500 potency and the damage was still proportional to autoattacks. My autoattacks do ~800-900 at i270 and my Fell Cleaves do ~3.2-3.6k. At i290 Yoshi was doing 1000 damage autoattacks and 4k damage Fell Cleaves. The reason damage didn't increase a huge amount is because tank DPS is only going to scale off STR while we're stuck with VIT accessories, and that's not a nerf that will only affect WAR.
    (4)

  7. #67
    Player
    aqskerorokero's Avatar
    Join Date
    Nov 2016
    Posts
    279
    Character
    Aquis Onionslicer
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Why less damage and more defensive focused is nerf? I wish they will make fights like titan extreme back then when the ilvl was 90. A little mistake could wipe the group and mountain buster could almost on shot you wiht tank stance up + light cd. That is what a tank should feel while fighting. Let dps do their main job properly. I think in 3.x dps is so important is because dpses cannot fully bring out thier potential due to high skill requirements. which is why Se want to reduce skill gap between harcore and casual players.

    Like not every Mch can pull out 5 digit wildfire.....- -///
    (2)

  8. #68
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by aqskerorokero View Post
    Why less damage and more defensive focused is nerf? I wish they will make fights like titan extreme back then when the ilvl was 90. A little mistake could wipe the group and mountain buster could almost on shot you wiht tank stance up + light cd. That is what a tank should feel while fighting. Let dps do their main job properly. I think in 3.x dps is so important is because dpses cannot fully bring out thier potential due to high skill requirements. which is why Se want to reduce skill gap between harcore and casual players.

    Like not every Mch can pull out 5 digit wildfire.....- -///
    seems to be less damage as less defense as well none of those cross role skills other than things that where already cross class are any forms of mitigation while blood bath and rampart are gone now.
    (0)

  9. #69
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by bswpayton View Post
    seems to be less damage as less defense as well none of those cross role skills other than things that where already cross class are any forms of mitigation while blood bath and rampart are gone now.
    The only job that suffers from the lack of bloodbath is warrior, and they got to swap foresight for rampart in exchange, which is several times better. Paladin and dark knight lose foresight but in exchange they gained omni-directional parry and block, making bulwark and dark dance stronger. Not to mention that paladin raid mitigation skill which guarantees 100% block rate (obviously costs quite a lot of dps though) and gives 15% mitigation. Besides we still haven't seen all the new skills yet. It's not unthinkable that some of the lv 62-70 skills are defensive in nature. Heck they may even put self healing effects on some of the existing skills.
    (2)

  10. #70
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by bswpayton View Post
    seems to be less damage as less defense as well none of those cross role skills other than things that where already cross class are any forms of mitigation while blood bath and rampart are gone now.
    Interrupting and nerfing attacks might become far more important that popping cooldowns. 3 of the cross role tank abilities (Low Blow, Interject and Reprisal) are designed to disrupt various attacks.

    Tank Busters might end up being far less common than they are now. The Paladin defensive cooldown suite is pretty much designed to handle a tank buster every 45s even without Rampart and Convalescence.
    (0)

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