Quote Originally Posted by bswpayton View Post
So as of now it seems that warrior is really just gona be best in an off tank situation mostly, because the gauges change or drop now when you tank dance on warrior which seems you have to rebuild it up before using say in inner beast.
This can apply to all three tanks, really. From the looks of it, PLD has also had their enmity combo removed from their DPS rotation, with Riot Blade now comboing into Royal Authority. I think the whole "MT/OT" mentality is gonna have to go for good if the tanks want to be able to burst together, which will obviously be more optimal than just having one staying in DPS stance through the whole fight.

There might be a slight tank damage nerf too, and other factors that make it seem like SE wants to make the responsibilities of tanking more in line with tanking and managing enmity than having WAR pull and forgetting about tank stance and enmity combos for the entire fight.

I'm fine with this, making tanks and healers more complex in their primary role is a really nice move.

Quote Originally Posted by bswpayton View Post
I just saw they are clemency cost half mp now so basicly instead of warrior being the self healing tank ull be better off healing urself as a pali now
You'll have the option, but Holy Spirit is and PLD's new rotation in general seems to be intimately tied to MP use, so Clemency is gonna be a DPS loss. I think they really want to limit all tanks' self-healing abilities now that healers don't commit to any risk by DPSing.