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  1. #161
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Esuna is a must have. There are a number of places you will need it. The fact some duties doesn't require it or dispellable debuffs are not a big deal, doesn't means the skill is unneeded.

    Some encounters have even scripted the healers must use it. See the bomb debuff in labyrinth, or the silence trap in potd, as examples.

    Even in Cutter's cry, the worm's debuff if not dispelled is a pain to heal, when you do that duty in your level 38 gear. Feel bad for the sch that goes there at 39 and have his dispel locked because it is a lv 40 skill. Dunno if that was nerfed or we just got overgeard, 'tho. The first times I were there, that thing were eating 20% hp off per tick.
    (5)

  2. #162
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by bswpayton View Post
    the t hing is actively believing that all of a sudden players will just switch these skills out accordingly is just crazy hell people wont even wait on me to put job skills on my job in potd. Like pretty much most players gona pick five and never look at this list again. Like yea for dungeons your gona need esuna are u gona remember to change that everytime you go into a raid or extreme trial prob not this was a very stupid change to put even half of these things on this list. This cross role system is garbage, and it really smells bad.
    Unless this is people's very first MMO they should already be quite familiar with using different skillsets for different fights. I am sorry you seem to have had only bad experiences but all I can say is that I haven't had the same experiences which leads me to put a lot more faith in people's ability to adapt than you seem capable of having.

    Quote Originally Posted by LalaRu View Post
    The fact some duties doesn't require it or dispellable debuffs are not a big deal, doesn't means the skill is unneeded.
    That is kind of *exactly* what it means. :/
    (2)
    Last edited by Aramina; 05-25-2017 at 11:18 PM.

  3. #163
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    The two I really don't get are Protect and Esuna. Those "types" of spells should be on any healer to begin with. Not chosen from a list.
    (6)
    I used to be an adventurer, but then my ping increased.

  4. #164
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by TarynH View Post
    The two I really don't get are Protect and Esuna. Those "types" of spells should be on any healer to begin with. Not chosen from a list.
    Then put them on all your healers, problem solved.
    (1)



    Baby, tell me, what's your motive?

  5. #165
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by TarynH View Post
    The two I really don't get are Protect and Esuna. Those "types" of spells should be on any healer to begin with. Not chosen from a list.
    You are in a 8 man party and healer #2 cast Protect
    Do you really need Protect too, or would you equip something else?
    (3)

  6. #166
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Felis View Post
    You are in a 8 man party and healer #2 cast Protect
    Do you really need Protect too, or would you equip something else?
    If I recall I thought the idea was simplification , if Im runnin 5 or more instances in a day do I really want to change my abilities 5 timers per instance not really. So what your sayin actually defeats the purpose of what SE set out to do , do you think those players that dont even read tool tips are gona even attempt to switch these out. Aree that new tank or healer that bought a jump potion and got to level 60 u think they gona be switchin their stuff out all the time not really. I actually prefer to have my skills there and not have to worry about changing them.
    (7)

  7. #167
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by bswpayton View Post
    If I recall I thought the idea was simplification
    Some of it, the other idea was to pull out abilities that were similar or served around the same purpose and put them in cross role so they could make room for additional abilities that increased job identity without increasing the amount of buttons.

    They took out the throughput actions (Raging Strikes, Internal Release, Blood for Blood) and pure damage actions (Aero, Blizzard II) because let's be honest people would take those and replaced them with utilities that could be situational but not make or break if you don't have it. The only exception being Esuna since sometimes you really do need it. (I don't agree that Esuna should be cross-class). Some other stuff also got the axe that don't fall under those categories but I wouldn't be surprised if the main jobs that carried them still have them.

    Some people are just going to take 5 and call it a day. Others will have macros that change them.
    (1)
    Last edited by Vaer; 05-25-2017 at 11:57 PM.

  8. #168
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    The system is not being simplified for players that don't read tooltips, they have said plenty of time [especially over the live letter] their big concern is how many abilities you can map to the cross bar.

    Over and over they kept saying how this is going to be better for gamepad users [on every platform.]
    (0)

  9. #169
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Felis View Post
    You are in a 8 man party and healer #2 cast Protect
    Do you really need Protect too, or would you equip something else?
    I'm saying Protect should just be on the job to start with. It may be "wasted space" if it's two healers, but it wastes a cross-slot if you have to equip it. It's as fundamental as having Cure. So why make it an ability you have to equip?
    (6)
    I used to be an adventurer, but then my ping increased.

  10. #170
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by bswpayton View Post
    I actually prefer to have my skills there and not have to worry about changing them.
    this is how I feel too, I find the idea of swapping them out the way they showed to be a big pain in the !@#$. they should have a seperate hot window for that or a way to macro hotswap them and make it so that those skills always swap the slot they take on your hotbar

    Quote Originally Posted by Vaer View Post
    Some people are just going to take 5 and call it a day. Others will have macros that change them.
    if they make it so you can macro swap these skills so you dont have to open the window that would be great. but it still doesnt solve the fact that some of these skills should be given to the respective job without selecting them

    they showed roles as a section, why not have a "important actions" selection with the most important stuff your job can use and put all of that there then just get rid of the job section keeping it seamless
    (4)
    Last edited by Wildsprite; 05-25-2017 at 11:51 PM.

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