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  1. #1
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Melee DPS lost some vital skills in Blood for Blood and Internal Release. This is potentially a nerf, depending on the final damage readings. We'll have to wait and see
    (0)

  2. #2
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Aquaslash View Post
    Melee DPS lost some vital skills in Blood for Blood and Internal Release. This is potentially a nerf, depending on the final damage readings. We'll have to wait and see
    I'm not sure about Ninja, but Monk got their own version with Riddle of Fire (which has the downside of making the GCD 15% slower). But we shall see.
    (0)

  3. #3
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by YitharV2 View Post
    I'm not sure about Ninja, but Monk got their own version with Riddle of Fire (which has the downside of making the GCD 15% slower). But we shall see.
    Ageeed.
    I like the IDEA of this. Like the cross class system, its trying to give us build diversity which is a thing this game could use more of. You're supposed to pick what best suits the situation, or your play style. Like a lesser version of skill trees.

    Too bad the reality is some autist fine mathematician somewhere will figure out the EXACT combination of skills that does the most damage and nobody will be allowed to bring anything else ever.

    The players are truly their own worst enemy
    (8)

  4. #4
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aquaslash View Post
    Too bad the reality is some autist fine mathematician somewhere will figure out the EXACT combination of skills that does the most damage and nobody will be allowed to bring anything else ever.

    The players are truly their own worst enemy
    I'm not sure I agree, here. In 95% of content, nobody really cares if you're perfect; in the small amount of content where people DO care, it's arguably SE at fault more than anyone. They shouldn't be making fights that are such severe DPS / Healing / Tanking checks. So long as they design a fight around, say, 90% optimal DD output (with existing gear), nobody's going to throw a fit if you're not quite optimally specced, because the group will be clearing.
    (2)