and IR, and second wind, and flash, I personally prefered flash over the cone over power so this kinda pisses me off , now warrior just has thril and equilibrium for self heals , they also lose brutal swing as well, also lose effect from storms path to
I can understand that you're upset over losing bloodbath, internal release and second wind, but flash? Paladins have been begging for an aoe skill with damage for years and you're telling me you prefer flash over overpower? XD
(I can see new warriors taking flash before they get used to the tp management at lower level though)
Actually, I just realized that. And Flash is actually the thing I'm most upset about.I can understand that you're upset over losing bloodbath, internal release and second wind, but flash? Paladins have been begging for an aoe skill with damage for years and you're telling me you prefer flash over overpower? XD
(I can see new warriors taking flash before they get used to the tp management at lower level though)
First, it's an omni-directional AoE. For any dungeon where extra adds spawn after I'm already tanking trash, Flash is super useful for getting initial aggro. Of course I spam Overpower after that.
Two, it helps if you get low on TP. ARF is a dungeon that comes to mind where I can easily burn my TP, depending on DPS.
Three, it works during Pacification. But a moot point with changes to Berserk.
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