Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 113

Hybrid View

  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Also gives the Paladin a 100% Block Rate.
    I better rummage around for the highest block strength shield I can find...
    (0)

  2. #2
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Quote Originally Posted by Seku View Post
    Seems like PLD is getting a AoE with their sword, can block magical damage with it's shield (a expansion late), and it's "wings" ability lowers down damage by 15% for those that stand behind them in a cone. I'm hoping we'll get better things, if not I don't think much will really change in tank hierarchy in raids. But at least PLD will be a bit more viable in Dungeons.
    They already are. People really exaggerate how bad the "weak" classes are. Every job can do every piece of content.
    (7)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    People caught and translated some of the tank role skills

    Rampart

    >> Low Blow - Stun target // 5s duration // 25s cooldown

    Provoke

    >> Convalescence - Increased healing received by 20% // 20s duration // 120s cooldown

    >> Anticipation

    >> Reprisal - Reduce target’s outgoing damage by 10% // 5s duration // 60s cooldown

    Awareness

    >> Interject - Silence target for 1s // 30s cooldown

    >> Ultimatum - AoE provoke in 5y radius around self // 90s cooldown

    >> Shirk
    (0)

  4. #4
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Rampart >>> if it works like it does now, it's a must have

    Low Blow >>> if it doesn't do dmg anymore (and losing the drk trait) it's not useful for most raid fights

    Provoke >>> must have for tank swaps

    Convalescence >>> still a must have

    Anticipation >>> no clue what it is, maybe a forced parry or evade

    Reprisal >>> no more parry req. just an ocd makes it must have for raids

    Awareness >>> depends mostly on the fight if it works like it does atm

    Interject >>> we will probably see more stuff that needs to be silenced, so a good one

    Ultimatum >>> I don't really see the point in this one

    Shirk >>> no clue what it does
    (0)

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Starkbeaumont View Post
    Rampart >>> if it works like it does now, it's a must have
    Not necessarily. Will be a good baseline selection, but if 5 others would be better for a fight then it might get dropped.

    Low Blow >>> if it doesn't do dmg anymore (and losing the drk trait) it's not useful for most raid fights
    It will be useful when the tank wants to interrupt a target oGCD with a stun. DpS are also having their stuns go to the role list.

    Provoke >>> must have for tank swaps
    True, and selection will be based on whether or not a fight requires a single target tank swap.

    Convalescence >>> still a must have
    Same situation as Rampart. Good baseline but fights might make other options better.

    Anticipation >>> no clue what it is, maybe a forced parry or evade
    Various possibilities.

    Reprisal >>> no more parry req. just an ocd makes it must have for raids
    Only if there is a Partybuster/tankbuster on a 60s timer (30s if both tanks need it) and also depends on what the other roles bring also.

    Awareness >>> depends mostly on the fight if it works like it does atm
    Possibly more fights with Auto-crit phases like Diablos Hollow.

    Interject >>> we will probably see more stuff that needs to be silenced, so a good one
    True. SE limited silencing due to inability to guarantee comps would have a Silence.

    Ultimatum >>> I don't really see the point in this one
    Multiple possible uses I can see. Group of adds spawn with a preset amount of enmity greater than what flash/overpower/unleash can generate not targeting a tank. Tanks need to tank swap between a single target and a multiple target group.

    Shirk >>> no clue what it does
    Theory is that it is an enmity dump. Might be key together with Ultimatium for group swaps.
    (0)
    Last edited by Ultimatecalibur; 05-24-2017 at 04:50 AM.

  6. #6
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by RaizeGraymalkin View Post
    They already are. People really exaggerate how bad the "weak" classes are. Every job can do every piece of content.
    No one said they weren't viable. No, lacking area damage that literately every other job in the game has had for the last four years is not a exaggeration, this made PLD horrible for Dungeons. Hopefully the rest of the new abilities will add something to the kit for actual raid utility other than over kill party mitigation.

    Quote Originally Posted by Ultimatecalibur View Post
    Also gives the Paladin a 100% Block Rate.
    Good catch.
    (0)

  7. #7
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    I just saw the drg do low blow in the skills showcase video tho
    (0)

  8. #8
    Player
    whiteblade89's Avatar
    Join Date
    Jun 2015
    Posts
    374
    Character
    Auron Vale
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Was not expecting them to take reprisal from dark Knight. And low blow. Are they still going to have the chance to proc low blow off of CD when they Parry? Will all tanks be able to do that? Or is that trait going away for good? Not sure how I feel about that
    (4)
    Quote Originally Posted by alimdia View Post
    It really isn't that hard to treat other people like human beings.

  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by whiteblade89 View Post
    Was not expecting them to take reprisal from dark Knight. And low blow. Are they still going to have the chance to proc low blow off of CD when they Parry? Will all tanks be able to do that? Or is that trait going away for good? Not sure how I feel about that
    yeah, i was hoping they will further increase the whole parry, then counter attack thing for DRK, not taking it away >.>

    seems like they removed the counter-tank style from DRK and buffed PLDs magic tanking capabilities. i guess they also buffed his damage with these fancy attacks? WAR will likeley stay the go to off-tank, how many fell cleaves were that? xD so where stays DRK now?
    (2)

  10. #10
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    The new Low Blow cross-class replaces both Brutal Swing for WAR and the ability with the same name for DRK. PLD looks like they retain Shield Bash for the same TP cost, presumably on GCD.

    Reprisal is now cross-class, but note that WAR has lost the debuff effect from Storm's Path. As an aside, it's worth also worth noting that the Maim and Storm's Eye effects are now switched. PLD seems to have lost Shield Swipe.
    (1)

Page 3 of 11 FirstFirst 1 2 3 4 5 ... LastLast