As a solution, the jump potion has the huge advantage that the story does not get truncated for the ADD generation.
Agreed! 110%
No need to truncate the story. Just make it so it's not required to participate in all the other content. Let players who want to replay the MSQ every single time they make a new character do so if they wish, but don't force it on everyone.
No that is not what I am saying, "It is unfair player who didn't care play MSQ on A Realm Reborn can enter Ishgard immediately after finish character creation." They are not level 50, they have no business being there. What I think is truly unfair is not being able to be in Ishgard after having a level 50, be it battle or gathering. A person should not be gated by content from quests they do not want to do, and I disagree needing to pay for it as long as the in game requirements are met.While I understand you think it is unfair oblige players to do MSQ in order to unclok stuff, it is also unfair that players that don't care the MSQ are capable of unlock everything at the beginning in 1/10 the time than aMSQ player requires to unlock. So when players that do the MSQ reach the players that not, they will be far behind. I prefer everyone play the same game if possible. It is unfair player who didn't care play MSQ on A Realm Reborn can enter Ishgard immediately after finish character creation. Game is designed in the way that story is the edge of development. I think is not good idea change this at all. Not at this point. Game is like it is.
Otherwise, I agree that new jobs should be selected at the character creation screen. The only weird thing in this is the non level 1-30 class quest. (1-50 in case of Stormblood Jobs). This should be fixed to avoid a "void" in here.
If a person is level 50+ they should be able to being HW along with unlocking their new job quests. The only thing unfair is making people go though 100 or whatever it is level 50 MSQ quests to get to HW as a level 60. People should have options, or you are cutting people off because of personal opinions and that is what I find unfair.
exactly, should be a choice.
Last edited by Ama_Hamada; 05-22-2017 at 04:46 AM.
It will be a choice once the jump potions are around. There are even going to be two of them. One is a 'level boost' that is apparently like the WoW token, instantly levelling one job to a certain level. The other a story skip potion that progresses you to a certain point. I see no reason why skipping entire portions of the game should be free 'just because'.
So then one would view, SE puts in overdone tedious quests like the level 50 ones for more cash shop. People will not like that and less subs in the end. Giving people options does not hurt, and not even ffxi does linear MSQ lockouts like here.It will be a choice once the jump potions are around. There are even going to be two of them. One is a 'level boost' that is apparently like the WoW token, instantly levelling one job to a certain level. The other a story skip potion that progresses you to a certain point. I see no reason why skipping entire portions of the game should be free 'just because'.
If they took out the pointless fluff and actually told the story well, maybe I would side with you.
These really shouldn't be considered legitimate solutions. It's SE wanting to charge people money for something people should be able to do just playing the game.It will be a choice once the jump potions are around. There are even going to be two of them. One is a 'level boost' that is apparently like the WoW token, instantly levelling one job to a certain level. The other a story skip potion that progresses you to a certain point. I see no reason why skipping entire portions of the game should be free 'just because'.
And to me even the wall of Minfilia fetch quests is preferred to six hundred runs of PoD. I will respectfully agree to disagree.
Convenience items are historically cash bought no matter the MMO. Most MMOs just have levels going for them, most MMOs are not heavily story based. Skipping in them is paid for too. Again I respectfully agree to disagree.
Last edited by Keridwyn; 05-22-2017 at 07:12 AM.
In other MMOs, I can level how I wish, be it through questing, dungeons, or other content.
But this game isn't FFXI, last time I checked.
Can you point out how much pointless fluff is in the Heavensward MSQ? Because this is only an issue in the 2.1-2.2 patches. If it so obvious that they'll be putting "overdone tedious quests" into the game, why doesn't the 3.x MSQ reflect this?Originally Posted by Ama_Hamada
If they took out the pointless fluff and actually told the story well, maybe I would side with you.
Just because you don't agree with them, doesn't make those solutions any less legitimate. Besides, the jump potion sales in Asia indicate that it'd be mostly veteran players buying them to boost alts, and not new players. The way those story potions work is that the price lowers depending on how far you've gotten into the MSQ, and how much you'd be skipping.
Of course, you always have the choice to not make these many, many alts that require doing the MSQ many, many times, since the game is designed to allow a player to do everything on one character.
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