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  1. #61
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by delukard7 View Post
    again IMHO A person can show Humility and do menial tasks, but when you do a LOT of menial tasks then that is not humility that is something else.
    The amount of times we're given menial labor tasks is low - things like "hey carry these boxes" in the 2.1 set, which is ultimately done as a way of showing that everyone is busy getting ready for the move, and they pretty much apologize (not laugh at) to WoL for having them do this.

    Far more often we are tasked with going to talk to a particular individual because their knowledge is relevant to our bigger mission, or our mission is taking us to that area anyway.

    In other words, the frequency of the "do menial stuff that others could do" is grossly exaggerated.
    (0)

  2. #62
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Berethos View Post
    The amount of times we're given menial labor tasks is low - things like "hey carry these boxes" in the 2.1 set, which is ultimately done as a way of showing that everyone is busy getting ready for the move, and they pretty much apologize (not laugh at) to WoL for having them do this.
    2.1 was intentionally made with padding to keep players busy. That's the real reason behind it.
    (1)

  3. #63
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Moonlite View Post
    If they find the MSQ that is loved by so many to have no relevance on their gameplay, force to move them, or meaning into why they pay a sub. I think they understand very well.
    That's not their meaning.

    They describe it as "pointless" because, for them, the best way to argue that the story should be shortened and content removed is to suggest that there is no reason for the "extraneous" stuff to exist in the first place, that it can be removed and nothing would change.

    Considering how little of that actually fits that description of the MSQ? Yes, I don't think it means what they think it means (also, I wanted to quote Princess Bride in a place where it actually worked to do so...it's the little things in life).
    (0)

  4. #64
    Player
    Berethos's Avatar
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    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MomomiMomi View Post
    2.1 was intentionally made with padding to keep players busy. That's the real reason behind it.
    2.1 was made to introduce F'lhaminn and give character development to Minfilia and a bit to Thancred, provide a believable set-up for the Scions moving to a new location and the establishment of a hub area for players, and reintroduce the Moogle Primal to the game as a foundation for future important developments regarding how primals are formed (namely that they aren't pre-existing deities returning to form but can be created wholesale out of an idea or myth).

    It also arguably served as a sort of soft reset on the action, as the story had just come through a climax with Ultima Weapon, and always trying to one up the action, intensity, and stakes with each subsequent patch simply leads to bad story telling.

    That is the real reason behind it.
    (0)

  5. #65
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Berethos View Post
    2.1 was made to introduce F'lhaminn
    Father Iliud wishes to say a few words before you depart for Costa del Sol.

    Father Iliud reasons that, if F'lhamiin had indeed been employed at Costa del Sol, Master Gegeruju should know her whereabouts. Make haste to eastern La Noscea and seek an audience with the wealthy Lalafell.

    A heartbroken Gegeruju is further dismayed to learn that the object of his affections, who only recently left, was none other than the famed Songstress of Ul'dah. Though he recalls her expressing a desire to visit Wineport, he assures you that F'lhaminn will soon tire of her rough style of living and return to his waiting arms. Providing you do not share his optimism, journey to Wineport and question the local residents.

    Your cursory investigation yields a promising lead, provided by the incorrigible Wine Baron of Limsa Lominsa. Apparently, a woman matching F'lhaminn's description visited Byrglaent's winery very recently, but, finding her perfume to be intolerable, he expelled her from the premises. Though he has no inkling as to where she went next, the Wine Baron suggests that you solicit the aid of Shamani Lohmani, reasoning that his unique talents may enable him to track the perfumed lady.

    Shamani Lohmani vividly recalls the woman's scent, as well as the conversation he had with her. After observing that her perfume was reminiscent of a local species of flower, she asked him where she might find the most pristine specimens, and he duly told her. Assuming she followed his directions, she would then have proceeded south into Raincatcher Gully. With luck, she may still be there.

    You succeed in locating your quary mere moments before a ravenous goobbue emerges from the forest, seemingly intent on devouring you both. Undeterred, you set about the beast, and it soon succumbs to your onslaught. All that remains is to verify the identity of the perfumed lady.

    Your attempts to ascertain the perfumed lady's identity succeed only in arousing her suspicion, but when Alphinaud subsequently enters the scene, she has no choice but to admit that she is indeed F'lhaminn. With much to discuss, the three of you agree to adjourn to Wineport, where you may continue your conversation in safety.

    Alphinaud informs you that, despite his best efforts, F'lhaminn will not be persauded to return to Ul'dah until she has completed her perfume. Left with no better option, he asks that you hasten the process by assisting her in whatever way necessary.




    Mission accomplished. Look at how much that cut out.

    All of that in the middle is padding.
    (3)

  6. #66
    Player
    delukard7's Avatar
    Join Date
    May 2017
    Posts
    31
    Character
    Kaede Ensetsu
    World
    Cactuar
    Main Class
    Dark Knight Lv 56
    Quote Originally Posted by Berethos View Post
    Considering how many people out there I've heard complain that a movie was bad because it was 2 hours and 45 minutes long instead of an hour and a half long and give no other reason than that?

    You'll have to excuse me for not taking much stock in the "it isn't good" opinion unless someone presents a convincing case.
    I don't have to convince YOU, sorry. the only people that i would like to convince are the developers.
    (1)

  7. #67
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
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    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by delukard7 View Post
    I don't have to convince YOU, sorry. the only people that i would like to convince are the developers.
    Convincing the people that wrote it in the first place that the story they put time and creativity into is "bad" and needs to be shortened?

    Let me know how that goes for you.
    (0)

  8. #68
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Xlantaa View Post
    Ugh. And I think the story is too short and I want more length.
    it was short at moments, that is part of my point.
    It is useless fetch quests > hasted pacing that make no sense. the 50 quests had a really big issue with that.
    (0)

  9. #69
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MomomiMomi View Post
    Mission accomplished. Look at how much that cut out.

    All of that in the middle is padding.
    You cut out the part where you actually attempted to ascertain the perfumed lady's identity (which means the part in bold where it mentions doing that doesn't work). Also the part where you roused her suspicion. Good job. All that also maybe takes 10 minutes, 15 at most to get through. Be still my beating heart at the thought of losing so little time.

    Look, part of story telling is setting mood and tone - it's not just recounting a series of events that logically follow one another.

    The intent there is to clearly create an air of mystery as to whether or not this is the correct person, as well as add a bit to the character's backstory (that she is generally well loved by those who meet her). All that stuff you cut is designed to do that, to help set a specific tone and mood in that particular section of the story.

    Without it, it's a bland "We must find this person...oh okay, here she is, let's go home."
    (0)
    Last edited by Berethos; 05-21-2017 at 08:06 AM.

  10. #70
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Berethos View Post
    All that also maybe takes 10 minutes, 15 at most to get through.
    Now multiply that by 100 quests.

    Have you done the MSQ recently? I don't think you realize how much of this crap there is.
    (1)

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