Quote Originally Posted by AamesxDavid View Post
Then your talk about comparing 1.0 and 2.0 to other MMOs is not only pure speculation, but beside the point, because you ignored what you quoted right above it:



The argument is that by lowering the price, enough people will pay the subscription that SE will get more money than if they charge "full price".

You may notice that nowhere in there is the version number of the game mentioned. Why, then, is the version number suddenly so important at 2.0 that you disregard the above argument entirely to charge full price?

Version 1: charge less so that more people come and SE gets more money.
Version 2: charge more because it will be as good as other MMOs.

You find this consistent? Where is your price elasticity in version 2? You have no idea what people are going to value the game at, nor does SE.



In that case, I refer you to your own OP, where you quoted SE as saying:



Hell, you even put it in bold. Guess this whole 66-page thread could have been avoided, eh?
i think his point in the thread was to confirm and highlight the point that it is an issue. So that they can consider it as more than just 1 sources poll.

I definitely think they should consider it, however, all im saying, is consider it based on the long term health of the game (ie profit margin because that determines how long and how much a company is willing to put in a product)

And basically saying i dont think 5 is the best price point.

I also agree that if they find the price point is lower, that they should keep it at that point. In all honesty people really really dont want an MMO to change prices on them. Whatever price they settle on, the basically should keep for a decent amount of time.

The best way to deal with somehow charging less now, would be limited time offers, and promotional package deals. They have to make it really clear that its not the normal price, or they will just get a mass exodus when 2.0 comes out.