Quote Originally Posted by Rentahamster View Post
That you don't see the consistency in Amy's argument here makes me think that you misunderstand what she's trying to say.
Then your talk about comparing 1.0 and 2.0 to other MMOs is not only pure speculation, but beside the point, because you ignored what you quoted right above it:

Quote Originally Posted by AamesxDavid View Post
No, I'm stating that you don't have a case because your argument, once again, rested on SE's profit and not the state of the game.
The argument is that by lowering the price, enough people will pay the subscription that SE will get more money than if they charge "full price".

You may notice that nowhere in there is the version number of the game mentioned. Why, then, is the version number suddenly so important at 2.0 that you disregard the above argument entirely to charge full price?

Version 1: charge less so that more people come and SE gets more money.
Version 2: charge more because it will be as good as other MMOs.

You find this consistent? Where is your price elasticity in version 2? You have no idea what people are going to value the game at, nor does SE.

Quote Originally Posted by Rentahamster View Post
If you concede that the argument as laid out in the OP "might be right", then that's pretty much all I was asking for: That "the concept of lowering the price would be more beneficial to SE" is plausible, and should be considered by management.
In that case, I refer you to your own OP, where you quoted SE as saying:

So we are taking this poll to heart and discuss this again and see if this is an option for us. We will then get back to the players and decide.
Hell, you even put it in bold. Guess this whole 66-page thread could have been avoided, eh?