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  1. #1
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    Considering Dunbar's number, I believe that Balmung is a lot less solidly connected than you think.
    Consider 150 people for each person, with many overlapping... that is a highly intertwined community where one person's leaving can have a cascade of effects on RP.

    I'm quite familiar with Balmung's rp community. I was a member of it for over two years and only started fresh on a new server because I stopped roleplaying in-game (only do FFXIV rp in skype/forums now). It's definitely tight-knit with a solid core of players that support each other and housing hubs that people have spent tens of millions of gil on. A new server has none of that.
    (2)

  2. #2
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Naunet View Post
    Consider 150 people for each person, with many overlapping... that is a highly intertwined community where one person's leaving can have a cascade of effects on RP.
    Almost like RL

    (0)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lexia View Post
    Almost like RL
    Indeed. That's essentially what roleplay is - a model of real human relationships.

    So you should understand that uprooting people is asking a lot, especially when SE can't seem to offer a complete transfer.
    (0)

  4. #4
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Naunet View Post
    Indeed. That's essentially what roleplay is - a model of real human relationships.

    So you should understand that uprooting people is asking a lot, especially when SE can't seem to offer a complete transfer.
    I understand your point but that was not the point of my post, stuff in RL happens that people may not like or need to do stuff that they don't want. Same for RP in the game.
    (0)

  5. #5
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Naunet View Post
    Consider 150 people for each person, with many overlapping... that is a highly intertwined community where one person's leaving can have a cascade of effects on RP.

    I'm quite familiar with Balmung's rp community. I was a member of it for over two years and only started fresh on a new server because I stopped roleplaying in-game (only do FFXIV rp in skype/forums now). It's definitely tight-knit with a solid core of players that support each other and housing hubs that people have spent tens of millions of gil on. A new server has none of that.
    The many overlapping part is what makes things less solid than you think. It is not one solid community of 26k active characters but closer to 26 1k communities loosely connected.

    The groups most solidly connected to the server (i.e. have houses and direct connections to those with houses) are unlikely to leave while those that are more loosely connected are more likely to transfer away.
    (0)
    Last edited by Ultimatecalibur; 05-19-2017 at 02:50 AM.