



I'm just hoping the move reduces my Ping by even a little bit. Running the raids and EX trials while averaging 600-800 ping makes dodging always an adventure. Having to predict when and where stuff happens and be moving as you see the telegraph start in order to avoid it is crazy on the nerves. The best day I can remember was around 300 ping and I was shocked at how easy it was to dodge that day. ^_^



You guys shouldn't get hung up on physical location of servers being in Sacramento if you live in the US. It's really more of the infrastructure and "pipeline" supporting it and it's a pretty diverse in terms of direct connect providers.
Check this out: http://www.ragingwire.com/network-se...arrier-connect

I was hoping at least central U.S. But eh, whatever I guess. Good bye ping.
I'll reply to this post, but the same reply could go to so many others.
Ping and tracert latency doesn't depend on physical location as much as you think. There is a raw distance component to transmission time of course, but what matters more is the number of hops that your packets take to get to and from the server. Fewer hops equal lower latency and lag. Fewer hops equates to better ping times and better tracert. We need to wait until the servers are completely operational and the routing for the new data center location propagated throughout the DNS server hierarchy. It will be far more revealing to run pings and tracert about 2 weeks from now when the servers have been up for a while.
That's typically why you see NA East and NA West servers. It's generally not a good thing to wire everyone through the same server. If and this is a big IF, the server is actually in CA, then all East coast players just got a the worst end of the change. I'm in the Midwest and and from my state to CA the miles between the two is about 2000+. Two servers should have been the choice going forward in this case, not the one.
As I said, there were multiple things they had to consider. Including fitting the datacenter relocation into a limited budget.That's typically why you see NA East and NA West servers. It's generally not a good thing to wire everyone through the same server. If and this is a big IF, the server is actually in CA, then all East coast players just got a the worst end of the change. I'm in the Midwest and and from my state to CA the miles between the two is about 2000+. Two servers should have been the choice going forward in this case, not the one.
Having two NA datacenter locations was probably out of the question in terms of money investment.
Though I agree it'd have been nice.
Physical location is only one part of how this plays out.That's typically why you see NA East and NA West servers. It's generally not a good thing to wire everyone through the same server. If and this is a big IF, the server is actually in CA, then all East coast players just got a the worst end of the change. I'm in the Midwest and and from my state to CA the miles between the two is about 2000+. Two servers should have been the choice going forward in this case, not the one.
Currently Phoenix to Montreal is in the ~2200 mile range (As the crow flies) and no real issues have come up. Pings from our players in Houston (1600 miles) fell in the 90-125 ms range this weekend. (199.91.189.93) Well within the playable range.
Here is a Boston to Sac setup as well.
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