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  1. #1
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RLofOBFL View Post
    Seeing as I live in FL, Montreal(1400miles) was actually quite a large bit closer than Sacramento(2900 miles)...

    This is concerning. I don't really understand this whole ping thing but my input connection was already pretty bad prior to this
    Basically, ping is how long it takes for the game to read your signal and register actions in the game, be it abilities or loading areas. If you've played Ninja before their more recent patches, did you ever have trouble with Mudras delays? That's caused by ping as the game isn't able to progress the button input as fast as you're pressing it. The further away from the servers you are, the longer it takes for everything to register. In most cases, it's a negligible difference but far enough away (coast to coast, for example) and you will notice that difference depending how good a connection you have.
    (3)
    Last edited by Bourne_Endeavor; 05-17-2017 at 10:46 AM.

  2. #2
    Player
    RLofOBFL's Avatar
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    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Basically, ping is how long it takes for the game to read your signal and register actions in the game, be it abilities or loading areas. If you've played Ninja before their more recent patches, did you ever have trouble with Mudras delays? That's caused by ping as the game isn't able to progress the button input as fast as you're pressing it. The further away from the servers you are, the longer it takes for everything to register. In most cases, it's a negligible difference but far enough away (coast to coast, for example) and you will notice a difference depending how good a connection you have.
    Oh jeez, Ricochet already delays my next GCD regardless of how much I spam the button. And even just using Fuma Shuriken has a lag. Suddenly not looking forward to this very much :l
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  3. #3
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RLofOBFL View Post
    Oh jeez, Ricochet already delays my next GCD regardless of how much I spam the button. And even just using Fuma Shuriken has a lag. Suddenly not looking forward to this very much :l


    You said you're living in Montreal, yes? Depending how bad things are, you may want to consider transferring to NA servers. Another option is WTFast or Battleping. Both are VPNs that force your connection down a more stable route. Rilasha posted the difference she saw just above.
    (0)

  4. #4
    Player
    Ama_Hamada's Avatar
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    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Eothas View Post
    So true, I don't want to complain about my ping/latency before the servers are live, but if it's true that the servers are in Sacramento, well, that would be extremely stupid. Square basically screwed EC players a bit, EU players playing on NA, SA players (specifically Brazil) playing on NA and some Canadians perhaps? Like... wtf. Square should see how RIOT/Tencent (one of, if not the most,sucessful gaming company) handled their NA servers for League of Legends.



    Yes, LoL ≠ FFXIV but that's not the point. So yeah, why not choose a centralized location? zzzzz. Don't forget that even if some of you are happy with the new location, you will find players in DF/PF that have been negatively affected by it and guess what? You will have to play with them (if they don't unsub), so don't complain about wipes or poor performance, that's on S.E.
    Quote Originally Posted by Kethic View Post
    It's a fair question, but I imagine they thought about it more than people in this thread are giving them credit for.
    People are reflecting the correct amount of credit they deserve, this is what you run into when you lack communication, it is deserving. For me, they have not shown they did any research on what the best location may be for ping values. I suspect they do not care because under 200 ms= playable, and so far I do not see proof of that. Even at 40 ms I need to know the fights and predict the moves otherwise I will be hit even though I am out of the circle. People complain about cleric being weird at times when it comes to clicking it, unresponsive it is called, again this has to do with the poor processing with the servers and the lag I am referring to. So our only hope is the processing power really hits the mark and that under 200 ms = playable is truly the case. They are assuming this will be the case so they did not care about researching ping values for different locations for different people.

    SE is lacking this:
    http://www.cinemablend.com/games/You...oon-78187.html
    Moderate latency increases (up to ~45 ms) in the Pacific Northwest and outlying regions (Hawaii, other Pacific Islands, Japan, etc)
    Minor latency increases (up to ~30 ms) across the rest of the west coast of North America.
    Generally neutral effects across a broad strip of the Mountain States and Saskatchewan
    Moderate to major latency reductions (up to ~50 ms for much of the East Coast) across the entire eastern half of North America
    Doing that (showing research) and people will give them more credit. Going "Lul this will hurt people from the EU, does not show they care about the concerns of this other then hoping under 200 ms = works (right now it doesn't we will see tomorrow)
    Quote Originally Posted by Exiled_Tonberry View Post
    To the people constantly telling everyone to "stop complaining" and "wait and see", could you kindly just leave us be?

    Some of you people have WAY too much faith in SE, to the point it's worrying. They make mistakes. They've made plenty in the past, and they're about to make one now. Voicing our concern with this is perfectly reasonable. They made a silly decision, and hopefully if the negative response is big enough they'll rethink it and move their servers to a central location in time where everyone can be happy.

    Since when did waiting and pretending everything would just work out ever lead to anything good? Criticism is what pushes things forward, not sugarcoating and white knighting. We have horrendous balance issues to the point where tanks and healers couldn't get a new job for 4.0 because everyone wanted to pretend things are fine. Just think about that for a second.
    I agree with the point, but disagree on the waiting thing in specific for this moment. We need to wait and actually test the game, the old servers where very bad and we may see improvements despite the increased ping.

    Quote Originally Posted by RLofOBFL View Post
    Oh jeez, Ricochet already delays my next GCD regardless of how much I spam the button. And even just using Fuma Shuriken has a lag. Suddenly not looking forward to this very much :l
    Use 1 ogcd in between gcds, remember the cast needs to finish the recast before the next one, doing only one ogcd in between gcd should not clip. however the new servers may process better, so never know.

    Quote Originally Posted by anryo View Post
    Well, maybe it wouldnt get any better, but they actually made WAY worse for a lot of people. Ok, its better for some people from US, but honestly, going from 90 to 50 is basically a 0 difference, gameplaywise. Meanwhile, my ping went from 180 to 260. Its already not so easy to adapt to a high ping, specially if you raid or if you use classes that have a lot of double weaving skills and shit like that on rotation. But with 260 ping its honestly really REALLY hard and probably not even worth to try.
    Thanks SE. Very good move.
    Yeah this is why a more center place would been better. Too little people get something out of it, and those that do is a little amount, while more people lose out while for higher amounts.

    Quote Originally Posted by Hestzhyen View Post
    I just want to show you guys something.


    http://imgur.com/a/RjIjU

    On the left is my friend. He lives in southern NJ and has to use Comcast (no other providers in his area). On the right is me. I live in northern DE and chose Verizon (Comcast is also available here). We both pinged the same address at the same time and got very, very different results. The geographic difference between our locations is negligible when we're pinging out to CA- but his times are almost double mine. How your ISP routes your information matters far more than your physical location if you're in NA connecting to a NA server. He's going to have to use WTFast or something similar to re-route the information to get his latency down to match mine despite us living just an hour and a half apart.

    Also, we won't know for sure where they're going to be until they're live, so save the panic for when they're up and you can no longer dodge landslides in Titan EX. :P
    comcast is crap though, I wish I could get Verizon, lol
    (1)
    Last edited by Ama_Hamada; 05-17-2017 at 01:18 PM.

  5. #5
    Player
    Random0's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Rhin Str'iden
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by BreyVoreas93 View Post
    Can someone explain to the laymen out here what exactly is considered in a ping? I am in Indiana, play on aether, and I just speedtested to Sacramento and I was at 79 ping? I would have thought it would be a lot worse than that??
    Quote Originally Posted by savageink View Post
    it's how long it takes for a packet of data to get from you to the server and back. but being in indiana you are probably close to the chicago backbone which is a big chunk of fibre basically that moves it to Cali pretty fast.
    I think this needs to be something to consider. A little research brings up that the former hosts of the NA data center was Ormuco near Montreal, a hosting company that manages data for many different companies and it seems like Level 3 Communications was the Tier 1 network provider most traffic passed through.

    If the evidence suggesting that the XIV NA servers have moved to one of NTT's Sacramento data centers turns out to be correct, then we have to factor in the fact that NTT is itself one of the Tier 1 network providers. They don't connect to the internet backbone - they ARE one of the internet backbones. This is like SE moving their shop from one of the town's back alleys to a new location right on Main Street.

    So even if the 'shop' is further away for some people, the road leading to it is much more direct and can handle a lot more traffic than before. We may have to wait until things go live to see how routing tables resolve to determine just what changes to everyone's connections will be.
    (4)

  6. #6
    Player
    Rilasha's Avatar
    Join Date
    Mar 2015
    Posts
    77
    Character
    R'lasha Nereshyl
    World
    Tonberry
    Main Class
    Dancer Lv 80
    So, I'm Australian (ADSL hype) and can confirm that routing is really important in latency issues. My own ISP routes data to the US before going to Japan so that I'm forced to use WTFast to force a better route (220ms off, 160ms on). I currently had 260ms average to the Montreal servers (with my alt on Middy server) and the 100ms gap between servers is significant enough to notice a change in gameplay. There's much more time to dodge AoEs and the like.

    A change for the east coast people will have an adverse effect on latency no matter where they put it, as they will have to adjust for the higher latency on their packets. Although this is not a game that purely relies on latency to affect gameplay (like FPSes), it will still take a while for players to get used to the increase or decrease.

    That being said, I wish everyone all the best in their situations after the servers go online. I'll be glad to have the ~200ms latency that I usually have to games hosted around there instead of 260.

    (Also, about what Riot did about the LoL servers, people from the Oceanic region used to be on the NA server, but we got a new server specially for us in Sydney. So when we moved out of there, it was a good idea for them to move it now that the laggy Oceanic people aren't there anymore. We who play FFXIV will not get our own Oceanic server.)
    (4)
    Last edited by Rilasha; 05-17-2017 at 10:48 AM. Reason: Added about LoL


    Also known as Yukikaze Yumishi on Midgardsormr.

  7. #7
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,399
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If it is in Sacramento then my latency will increase by 3.8milliseconds. I can live with that
    (0)

  8. #8
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    To the people constantly telling everyone to "stop complaining" and "wait and see", could you kindly just leave us be?

    Some of you people have WAY too much faith in SE, to the point it's worrying. They make mistakes. They've made plenty in the past, and they're about to make one now. Voicing our concern with this is perfectly reasonable. They made a silly decision, and hopefully if the negative response is big enough they'll rethink it and move their servers to a central location in time where everyone can be happy.

    Since when did waiting and pretending everything would just work out ever lead to anything good? Criticism is what pushes things forward, not sugarcoating and white knighting. We have horrendous balance issues to the point where tanks and healers couldn't get a new job for 4.0 because everyone wanted to pretend things are fine. Just think about that for a second.
    (9)
    Last edited by Exiled_Tonberry; 05-17-2017 at 11:17 AM.

  9. #9
    Player
    Daemic's Avatar
    Join Date
    Feb 2017
    Posts
    78
    Character
    Falling Tower
    World
    Malboro
    Main Class
    Monk Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    They made a silly decision, and hopefully if the negative response is big enough they'll rethink it and move their servers to a central location in time where everyone can be happy.
    That is a completely unrealistic expectation.
    (12)

  10. #10
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    To the people constantly telling everyone to "stop complaining" and "wait and see", could you kindly just leave us be?

    Some of you people have WAY too much faith in SE, to the point it's worrying. They make mistakes. They've made plenty in the past, and they're about to make one now. Voicing our concern with this is perfectly reasonable. They made a silly decision, and hopefully if the negative response is big enough they'll rethink it and move their servers to a central location in time where everyone can be happy.

    Since when did waiting and pretending everything would just work out ever lead to anything good? Criticism is what pushes things forward, not sugarcoating and white knighting. We have horrendous balance issues to the point where tanks and healers couldn't get a new job for 4.0 because everyone wanted to pretend things are fine.
    Criticism works best when it's based on something more than speculation.
    (16)

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