Quote Originally Posted by kikix12 View Post
The problem here is that healers hardly are "buffers".
This suggests to me that the solution comes in a combination of designing fights that don't leave healers with tons of thumb-twiddling downtime, as well as adjusting healer jobs themselves so that they have a variety of tools beyond just "heal button" and "dps button". AST is a good step in the right direction, IMO, with the buff cards. Let's take it further. Give healers more support-related things to do instead of expecting them to dps. I really did not roll a healer to dps 70% of the time.