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  1. #10
    Player
    Rysir's Avatar
    Join Date
    Sep 2013
    Posts
    267
    Character
    Rysir Arcalane
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Some of you guys are thinking in a very one dimensional way.

    There needs to be more than just one change to make things work, other balance changes also need to be applied. Also disabling cleric stance should not leave you with nothing to do as your damaging spells are still there they are just weaker.

    You cant take away cleric without nerfing healing/intensifying damage of content as that will just harm the game for no reason, if like say a goal of reversing the healing : dpsing ratio so its primarily healing with some dpsing instead of primarily dpsing with some healing then you have to either make content hit harder so healers cant yawn it off or reduce healing potency slowly over some patches and ease people in to it then thats more productive.

    Changing or chopping away one thing wont fix the healer issue as its too huge of a problem to be fixed by just one change. Want to reduce cleric stance's extreme dominance? Make healing engaging and fun and not overpowered to the point just a couple heals lets you have large down times so the end result shifts to primarily heals and sometimes dps and not try to wipe away the dps option.

    Make changes equally and not with extremes!
    (2)
    Last edited by Rysir; 05-15-2017 at 02:11 PM.
    Oh hey nothing was here