Quote Originally Posted by Naunet View Post
Even minimum ilvl ends up with massive downtimes when it comes to healing. IMO, I shouldn't have to go to Savage raids in order to encounter content that requires me to do more than hit a button every 10 seconds or so.
Well, I wasn't even trying to make a poin that min. iLv is difficult, but the fact that content is so easy when it releases is because it's made to cater newbies who may or may not DPS. And as far as I can remember, Yoshi doesn't want "challenge" to bleed into casual content, which is what 90% of this game is. So either you suck it up and do Savage/Extreme primals for challenge or you just find another game.

Quote Originally Posted by Bourne_Endeavor View Post
I could do Xelphatol or Gubal wearing full Lore gear (230) and still be in Cleric for 80% of the run. These were dungeons released when 250+ gear was easily available. Content outside EX/Savage is utterly laughable in terms of difficulty, which I firmly believe contributes to the enormous skill gap. There is simply no incentive to improve when you can spam 1-2-3 and be perfectly fine.
That's my point, there is no way that content will be demanding if the bar is held so low. I mean, look at Soul of the Creator Savage in DF, it's min. iLv255...