I'd really rather not sacrifice armor appearance variation - especially as I still hold out hope for a more comprehensive glamour system. xD
In theory you would still see the same amount of class special appearance gear. But generic tomestones or leveling sets would all be the same. Also could mean they use special designs for crafters. It would free up time to put glamours else where.
Also when we talk about upgrade item X or currency X. They can gate that stuff through a weekly turn in or rep or some wonderful design that I can't think of. Oh no X player has 5000 beast tokens from 2.0. He still needs to get to X rep with the new tribe. They can also make the items unsellable. Also like the custom deliveries no mats needed just a vendor close by. Scrip turn ins and Grand company turn ins could learn a thing or two. No space needed to save when space is an issue. Upgrade items if it is such a big deal to lock players out, lock them out with a weekly npc. I have 500 upgrade items. Oh no he will have a full i270 set on day one. Or they could just have the npc take the one token once a week/day whatever the gate they have imposed.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.