Quote Originally Posted by Kosmos992k View Post
That's why I was asking, i don't play Monk, so I don't know. Once I level Monk, I'll know. Is that hard to understand?
Well, I am a fan of monk, and it's not as complex as people say. I consider their combo system like a sort of 3x3 grid: Everything follows Opo Opo > Raptor > Coeurl. Bootshine > True Strike > Snap Punch are your damage combo. Dragon Kick > Twin Snakes > Demolish are your "Damage +X" combo. Arm of Destroyer > One Ilm Punch > Rockbreaker are your "AoE" combo, save One Ilm Punch, which is largely useless outside PvP and falls into that because it has nowhere else to be. You can mix and match however(Like, Dragon Kick > Twin Snakes > Snap Punch are all flank skills, and Bootshine > True Strike > Demolish are all rear skills) but they all kind of fall under that grid, I find. Makes for good hotbars too!