Quote Originally Posted by Zarvlad View Post
Not an even exchange? Tell that to my party's Lancers when Exposed Rear enables them to go from 700-800 to 1k~1.1k Doomspikes. Maim is a team oriented skill that still dishes out on it's own (600-800 fully buffed). Keen flurry fixes the recast time issue, and actually enables you to also break the 1k mark with a second swing. Also Maim did get an indirect damage boost since they reworked the stats and damage, the same Way Storms' Path went from a average WS to one of the best WS in the game atm.



You assume wrong. Comrade in arms, even cross classed do gives that 500-1k TP in less than 3 swings you wish for. Heck even our mages are actually using it on Ifrit to help melees and ensure it's always on. (because it's not 100% hit, even as Lancer).

With this patch, Marauder became the versatile fighter I wished for. Can tank, can DPS, can support, undisputed in AoE dammage when Ifrit's Battleaxe mowing down all in it's Path (see what I did there?) It's all about your gearset and using the armoury to it's best.
Exactly what i said. Maim now is meant to open a defenseless spot to others instead of MRD. It stopped being somthing MRD can take advantage by his own.

And about Comrade, it's also what i said...i was assuming it because i didn't have Comrade II still. Good to know it works well cross-class though.