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Thread: Personal Loot

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  1. #13
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Zumi View Post
    In a personal loot system lets say your main is a tank you are playing tank for all your farming runs and thus you always get tank gear with the personal loot system your tank is already geared up so you don't need tank gear. You would have to play your under-geared monk to get monk gear making beating savage fights much more difficult if not impossible if everyone was playing alt classes without good gear.
    But what's wrong with playing your lower geared class? One of the classes I'm leveling is MNK, but because I'm doing it at my own pace, I'm not as proficient at MNK, or I should say my skill knowledge isn't as solid. A personal loot drop could help players develop more solid understandings of their class, since the drop has that requirement. But within a greed based system I don't even have to be half as proficient in a side job verses my main, yet I'm geared up with end game gear. Now it might not be the popular opinion and I might be speculating a bit too early, but assuming jump potions are becoming a thing, I'm not really looking forward to the influx of players who will running around in dungeons with jump gear with no knowledge of anything, while playing with people who are playing on a shaky class because they never put nearly as much effort into it.
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    Last edited by Jetstream_Fox; 05-03-2017 at 05:38 PM.